🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Basically you pick every creep that exists and assign it a Custom Value in ascending order so they each have a custom value, and then have a Point Array variable where the array value of each point is equal to the unit's custom value. Then you can assign whatever you want to the point, including the unit's starting location or death location.
Personally, I think starting location is best, it prevents unit grouping.
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