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Need spawn triggerer for hero defence map

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Level 9
Joined
Jun 25, 2009
Messages
427
  • Hero Spawn
    • Events:
      • Unit - A unit dies
    • Conditions:
      • (Triggering Unit) is A Hero
    • Actions:
      • If (All Conditions) are True then (Do Actions) else (Do Actions)
        • If - Conditions:
          • (Owner of (Triggering Unit) is Player 1 (Blue)
        • Then - Actions:
          • Wait - (2 x (Level of (Triggering Unit)) seconds
          • Set Pos[1]=(Position of (Respawn Circle 1 <gen>)
          • Hero - Revive (Triggering Unit) instantly at Pos[1] show revival graphics
          • Custom script: call RemoveLocation(udg_Pos[1])
Do this with every player using else if then else if then else if etc etc etc
I'll look in my map, i don't think this thingie is Mui, i have something like this in my map, i'll check it and update this trigger.

Tiche3:grin:
 
Level 7
Joined
May 6, 2008
Messages
284
well, im asking spawn system (with triggers <- sherlock) :)
that will allow me to to spawn from 3 different places and every one of them spawn different units and bosses


WELL anyone???
 
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