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If (All Conditions) are True then (Do Actions) else (Do Actions)
If - Conditions:
(Owner of (Triggering Unit) is Player 1 (Blue)
Then - Actions:
Wait - (2 x (Level of (Triggering Unit)) seconds
Set Pos[1]=(Position of (Respawn Circle 1 <gen>)
Hero - Revive (Triggering Unit) instantly at Pos[1] show revival graphics
Custom script: call RemoveLocation(udg_Pos[1])
Do this with every player using else if then else if then else if etc etc etc
I'll look in my map, i don't think this thingie is Mui, i have something like this in my map, i'll check it and update this trigger.
well, im asking spawn system (with triggers <- sherlock)
that will allow me to to spawn from 3 different places and every one of them spawn different units and bosses
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