• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Need someone with camera skills! +Rep and Credits!

Status
Not open for further replies.
Level 4
Joined
Sep 30, 2007
Messages
95
Hello, i need someone who can make me a Camera System...

I want it to follow the Players character, i need it to apply on the target only when a player has reached a Region, i tried this with the camera spells on the Spells section.. i can't..

Here is some pictures of how i want this to work:

Here is how i want it to be:
thedarkrisescam1.png

Note: I tried but it didnt work...

As you can see, if this Camera is not applied, it will be like this:
thedarkrisescam2.png

Note: The normal camera makes people see what is behind the walls... thats not good for my map..

The hero pick area, i want the camera to be like this in the start:
thedarkrisescam4.png

Note: The camera MUST only apply if a hero is picked on the hero that is picked for the picking player.

Here is what it should be like when its done:
thedarkrisescam5.png

Note: This is how i want it to work!


If you can do this kind of camera, please help me, ill send the map and give you information you need.

Rewards: +Rep (ofc) and your name in the Credits that will be shown in the Quests and the Map page here on the site on the releases!
 
i've done a laod of work on trying to perfect camre trigers myself if you can give me a few more details like do you want it fixed rotation fixed hights optional hights depending on terrian/doodads . . working on a neat trigger for doodad collision dectection . . . and any other spacifics you have then i'll see if i can work it out
 
More detail.. o.O ... well lets begin then :D

What the camera's itselfs details should be is here:


Target X: Dont matter
Target Y: Dont Matter
Z Offset: 0.00
Rotation: 90
Angle of Attack (AoA): 340
Distance: Between 650 - 750
Roll: 0
Field of View: 80
Far Clipping (FarZ): 5000

I just need the camera to follow the Rotation to the target unit, when it has been picked.

If you need more information, tell me ASAP :)
 
it would seem i'm a little out of practise and the trigger runs flawlesly itself tho i think it may need some adjustment on camre angles for it to work efficently but i cant get it to apply to the created unit once you chose your class
there is proberbly somthing really simple going wrong but it may take longer than i expected.
ps.
fixed uyp a few buggy bits on the terrian and made stuff work here and there as i saw it.
 
Lets hope its awesome :D

If you can fix leaks to, can you fix them on the Spells ?

Will realy help, because i noticed a minor memory leak that makes game lag 1% more every 3 min i guess, this is very little but still can be anoying since the game is huge :)
 
Status
Not open for further replies.
Back
Top