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Need some help with animation-specific particle emitters.

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In the Node manager, double click your Particle Emitter. There should be a tab that says "Visabilty," check "Animated" above it then click on the tab. There will be a "0:0" there. The first Zero represents the frame number, and the second is "On" or "Off" (1 being on, 0 being off)
 
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