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need items and hero ideas

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Level 11
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Thanks for all those persons who gave ideas...
^^
admin you can close this thread now..
 
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Level 7
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Jul 9, 2008
Messages
253
Well it would be nice if we got some info about the map.

And if I remember right, you can't give REP when you don't have REP yourself
 
Level 7
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Simple one:

Horn of Endless Battle
Class: Off-Hand
Stats: 7 Strength, 9 Intelligence
*Effect Cost: 100 Mana
*Effects Blow the horn to buff all nearby allies, making them deal 25% more damage.
 
Level 11
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hmmm. i just added reputation to you
o_O...
any way my map is like a dota map..o_O
with mixed characters anyway thanks for the item ideas
please submit more ^^
and anyway what would be the icon of your items
^^
good item to breebree submit more please
^^
and the death ring i made it 5% diminish aura for 20 seconds,+5 armor and +10 Damage
 
Level 9
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Aug 21, 2008
Messages
533
Axemaster
Gothmok(im bad at giving names)
primary attribute i agility.

1abilty:Battly cry
Stun everything in front of you(VERY simple trigger if you like the hero i make it for you.its just a implane which is casted by a dummy)
+Modereate damage(at dota it would be 60/100/140/180)

Axe Jump
use blink.if you get advanced at triggering you may replace it with a triggerd jump.
+minor damage at target point(again VERY simple Trigger)
damge shoukld be 40/60/80/100

Fury
shortly heavily incrase ms and moderate as(ms 10/20/30/40%.As20/25/30/35%)
just bersek without damage taken incrase

Axe storm
A short bladestorm with heavy daamge
like 2 seconds with 200/300/400 per second

uses the Grom model either green or red one.

Playstyle:
The primary combo is:
Use your stun on your enemy.
jump to him.
use bladestorm.
Activade fury to chase him down.
Could be also effizient vs multiple enemys.
in addition every spell could be used as a escape spell(jump and fury make you get faster away, stun stuns:grin:,and bladestorm makes you shortly immume to magic)

A item idea whoch would fit to the hero:
Fireseeker the old axe
mainhand
+40 damage+10strenght+10agi
gives cleave(25%)
should be a middgame weapon
 
Level 11
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thanks for your idea...now i have 1 new hero..thankz + rep
and help with a trigger..how to make the creep waves in dota
ill send you guys the map as soon as theres creep waves and
at least 10 heroes
and also...
how do you do the items that needs requirements
like power treads
requirements
boots of speed
gloves of haste
Recipe
Belt of giant strength or boots of elvenskin or robe of the magi..
how do you do this do you need a trigger to do this?
 
Level 11
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well thank you for the tips so the jump axe i made it like the blink strike of rikimaru and nessaj ^^
 
Level 9
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Messages
533
no not that way it should make a area damge(like clap from brewmaster but without slow)

the whole combo focuses at damaging a area of enemys. wy the jump should,nt do?

its your map but this would make the whole thing confusing.

if you like to i give you a real jump=O blink looks pretty creep on a axe using maniac^^
 
Level 11
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well thankz for the item to quetz..
hope you submit more..
oh and sorry the current one i used was lionhorn of stormwind
sorry
and slayer now i know how to make recipe thankz for the link
bloodseeker and sacred warrior
XD
i hope some more ideas will be submitted...
 
Level 11
Joined
Apr 5, 2009
Messages
728
here are some hero ideas:

Name:Dale Seekshooter
prefix name-marine myrmidon
attribute-agility
projectile attack-range


skills:

1.falling missile's(target ground)-shoots 20-30 missiles from the sky that damages unit in 400 AoE.damage is random of 50-to 300

2.gripling net shot(target)-shoots a net to a targeted unit,making it unable to move for 3/5/7 seconds. .and damaging it for 30/40/60 per second.

3.continue firing(passive)-dale concentrate on the unit he is attacking and gives him chance to +500 increased attacked speed for a random of 3-5 seconds.

4.tormented shot(target)-shoots a missile bullet to a targeted unit, damages 200/300/500 damage, making the unit unable to attack for 2/4/6 seconds.



_________________________________
units combo.

first the gripling net,then
the falling missile.and then normal attack the unit till the chance of the continue firing comes. .
and then tormented shot
 
Level 7
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Jul 9, 2008
Messages
253
Next item: Icon -> ReplaceableTextures\CommandButtons\BTNNagaWeaponUp2.blp

Viper Talon
Class: Fist-Weapon
Stats: 27 Agility, 10% Attack Speed Increase, 15 Damage Bonus
*Effect Cost: -
*Effects Chance on hit to slow the target's movespeed by 30%.
-Quetzalcotl
 
Level 11
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Messages
927
ty for the idea..^^
im done with one hero
and quetz what icon is that cant find that icon
:(
edit:found it ^^ the trident right?
 
Level 11
Joined
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Messages
927
found it ^^ hey how do you do that ability of the viper talon?
dont know how to trigger that well yet ^^
and can i make this like a recipe item??
its a bit like a end game item...
 
Level 7
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Messages
253
Sure do you can do everything with it, it's just an idea. To add the ability, you make a new ability, based on Orb of Lightning (new) then you create another ability "Cripple", then you modify you Cripple ability and then you go to your Orb of Lightning (new) and chance the option where it says Data - Effect Ability: And chance it to your Cripple Ability. And finally you give your Item the Orb of Lightning (new) ability. And that should do it.

-Quetzalcotl
 
Level 11
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Jul 9, 2009
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ahh thankz ^^
now i learned new thing well im about to sleep
(im in the philippines...im a fil-am ^^)
Sure it night here but morning there so good morning
^^
 
Dorg Stonebreaker the Avatar of Power
Model-Thrall by T-Revellion-T
Icon-
icons_3932_btn.jpg
Dorg Stonebreaker

Story- A lone wanderer of the plains, Dorg has endured a lot of pain and torture in his quests. Though his orcish body has reached its limit in physical strength, Dorg is still capable of increasing it at his will. His discipline in his body is so severe that his body can withstand extreme suffering. His reason of serving the Sentinels is as unknown as the way he disciplines his body.

Primary attribute- Strength
Strength-22
Agility-19
Intelligence-20
Hit Points-568
Mana-260
Damage-50-56
Armor-2
Range-125(melee)
Movespeed-295

SPELLS AND SKILLS

icons_5886_btn.jpg
War Hammer
Description-The Avatar of Power throws his axe with great strength to stop his enemy at its tracks.
Level 1= 75 damage + 10% of STR, 1 second stun.
Level 2= 100 damage + 15% of STR, 1.5 second stun.
Level 3= 125 damage + 20% of STR, 2 seconds stun.
Level 4= 150 damage + 25% of STR, 2.5 seconds stun.
MANACOST: 75/95/115/135
COOLDOWN: 15 seconds.
FRAMEWORK: Throws a hammer at a target enemy with great power. Casting range of 600.

icons_1422_btn.jpg
Discipline
The Avatar of Power focuses his strength to reduce if not avoid damage.
Level 1= Reduces damage taken by 20% of STR.
Level 2= Reduces damage taken by 25% of STR.
Level 3= Reduces damage taken by 30% of STR.
Level 4= Reduces damage taken by 35% of STR.
MANACOST: 125
COOLDOWN: 30 seconds.
FRAMEWORK: A grunt warcrying


icons_3999_pas.jpg
Power Cleave

The Avatar of Power capable of unleashing his devastating power at an entire area with his attacks.
Level 1= 7.5% of attack damage is inflicted at an area of 200.
Level 2= 15% of attack damage is inflicted at an area of 250.
Level 3= 22.5% of attack damage is inflicted at an area of 300.
Level 4= 30% of attack damage is inflicted an area of 350.
Passive


icons_7769_btn.jpg
Body Build Up
The Avatar of Power goes beyond the limits of his physical strength through intense concentration.
Level 1= Gains 2.5 STR per second. Lasts for 15 seconds.
Level 2= Gains 7.5 STR per second. Lasts for 20 seconds.
Level 3= Gains 12.5 STR per second. Lasts for 25 seconds.
MANACOST: 200/275/350
COOLDOWN: 130/110/90 seconds.
FRAMEWORK: The Avatar of Power channels his power to gain more strength for 4 seconds.
Channeling
 
Level 4
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Messages
107
Im just wondering... wouldnt that continue firing spell keep activating itself?

I mean when he activates it the first time his atk speed is normal. Once its active his atk spell would be crazy obviously letting him activate it AGAIN and so on. That would be to over powered. You should add a CD for that passive. Just like Axe's counter Helix but your gonna need a 4 second cd atleast.
 
Level 11
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hmmmm yeah..and thanks supertoinkz
and i can see your avatar Gwafu?
right its gwapo and meaning is handsome and antway thanks for the model
^^ and very good detailing but i dont think i could do this skills of his well
im not yet that good at triggering so can you tell me how to trigger those skills?
and slayer,done with the trigger of axe jump??^^
anyways thanks i got hero ideas from my classmates,so i have a total of 6 heroes now
+ dorg stonebreaker that would be 7...
oh yeah and for axemaster and the daleseekshooter theres still no description coz theres still no story anyway thanks
oh and theres somekind of error when i use thralls model T_T
It says Error:Cannot Open File
Units/Heroes/OrcThrall/Thrall.mdl
^^ well anyway your char is good
the problem is the model
and here do you think this hero is ok??
I Got it from my classmates ^^
Name:DoomSling
Prefix:Devourer
Strength Type
Model:Black Pudge
Range:350
Projectile Of Attack:Advanced Death Tower
1st Skill:The Reaping
Deals Damage Per Second In An Area
Damage:50,50,45,45
Seconds:3,4,5,6
Mana Cost:100,110,120,130
Projectile:Its Like When An Abomination Dies But All Around The Area
2nd Skill:Death Moan
Deals Damage In A Line
Damage:120,170,220,270
Mana Cost:105,115,125,135
3rd Skill:Cursed Haste
Makes The Hero Madly Berserk But Takes Extra Damage
Attackspeed Increase:20%,35%,50%,65%
Movement Speed:10%,20%,30%,40%
Damage Taken Increase:15,25,35,45
Lasts:3,4,5,6
Last Skill:Underworld Punishment
Deals Heavy Damage In An Area For Waves Stunning Them Every 1.5 Seconds
MiniStun:0.25,0.50,0.75
AoE:400,500,600
Damage Per Wave:150
Wave:2,4,6
 
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Level 11
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Jul 9, 2009
Messages
927
for the axe jump??
^^
anyway do you think that hero my classmate submitted was good?
 
Level 9
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Jul 11, 2009
Messages
294
Name-Doom Walker
Prefix name: E'ul Doomcrias IV
Attribute: Strength

Skills 1: Doomcrias creates illusions of every hero within 400 Range.
Illusion takes in 150% Damage

Skills 2: Doomcrias takes in 200% damage for 10 seconds,but he attacks 150% Faster

Skills 3: Doomcrias screams silencing everyone within the range of 400 and dealing 150 Damage

Ultimate: Doomcrias curses a unit with Doom that deals 40 damage per second.
Lasts for 12 Seconds,If unit dies with the buff doom an Infernal is spawned.

How does it look like You can use the model Lucifer or was it Doomwalker from the Neutrals

Item Idea Doomcrias's Rod of Evil(Deals 20% Cleave and has 3% chance to create a skeleton upon attacking a unit.)
 
Level 11
Joined
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nice char but
how do you do the ulti and 3rd and 1st??and the item the part(create a skeleton upon attacking a unit)
anyway +rep ^^
 
Level 4
Joined
Mar 23, 2008
Messages
75
I believe that item is alrdy in the game, orb of Darkness or death or something and the rest can be somewhat easily done with triggers.
 
Level 8
Joined
Apr 6, 2009
Messages
254
Census_Troll.jpg
Jalkuz

Troll Beasthunter

-----------------

| Range: 250 |
| Agility Based |
| Has High HP |

------------------

(| Spells |)

Walk Trap: Sets a Walk Trap on the target enemy unit, after X seconds, the trap will explode and deal XXX damage. If the target was moving while the trap was on, the target takes bonus XXX damage.

False Strike: Strikes the target enemy unit, dealing XXX damage, but this strike cannot kill the target, it will atleast make it have 100 HP left.

Animal Blow: Calls a Beast that strikes the target enemy unit dealing XXX damage, if the target has 150 HP and lower, nearby enemy units of that target will take XXX damage too.

String Shot: Shoots a String Shot on the target enemy unit dealing no damage. But if the target dies within the next 10 seconds, it will blow with strings that ensnares nearby enemy units for X seconds.

Oh well, thats it for me D: Hope you see how the spells support each other...
 
Level 11
Joined
Jul 9, 2009
Messages
927
good char but which one is the ulti here?
the string shot?
anyway +rep and plz give the icon and model for your hero
thankz
 
Level 7
Joined
Feb 21, 2009
Messages
316
Ashela Windrunner
Mage Huntress
INT


Skill 1 : Arcane Shot
TYPE : Direct damage
Description : The huntress uses she's arcane knowlegde, and with the hunter skills creates a arrow that strikes the enemy for direct X damage.

Skill 2 : Trap of the Unseen
TYPE : Debuff
Description : The huntress places a trap on the targeted location. Then she uses arcane magic to make the trap invisible. Any unit who passes threw it will be traped for X seconds. AoE : X

Skill 3 : Persist of Wild and Magic
TYPE : Aura
Description : Using the knowlegde of wild and magic gathered threw the years, the huntress has becomed more experieced. Reduced X % spell damage and X % attack damage done on she.

Skill 4 (Ultimate) : Arrows of Fire and Ice
TYPE : Attack bonus damage
Description : The huntress uses the magic to enchant the arrows. It shots 1 arrow infused with the power of fire that deals X direct damage and X damage over X seconds, and the power of ice slowing the target's attack and movement speed by X%


The "X" is for you to put the numbers. Hopefully you like my idea. GL with your map.
 
Level 12
Joined
Feb 7, 2008
Messages
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Name: Dark Lord
Prefix Name: Master of Dark Arts
Attribute: Intelligence
Projectile: AdvancedDeathTower (deathcoil)

1st skill: Skeletal Haven (skeletal orc icon, based on raise dead).
Type: Cast.
Effect: Raises a weak/normal/greater skeleton from a corpse.

2nd skill: Corrupted Woods (corrupted treant icon, based on force of nature).
Type: Cast, AoE.
Effect: Like normal force of nature, but instead spawns corrupted/poison/plague treant (you can make customs if you want to use it).

3rd skill: Doom Rain (infernal icon, based on rain of fire).
Type: Cast, AoE.
Effect: Causes a rain of meteors come down, dealing 100/300/500 damage per second for 1/2/3 waves.

Ulti: Hour of Rebirth (animate dead icon, based on dark portal).
Type: Cast, Ground.
Effect: Raises a group of 6 skeletons from ground, ready to do your bidding.

Hero icon: http://www.hiveworkshop.com/forums/icons-541/btndarkhelmet-55584/?prev=search=dark&d=list&r=20
Hero Model: http://www.hiveworkshop.com/forums/models-530/shadow-golem-48261/?prev=search=shadow&d=list&r=20

Item Idea (for this hero):
Rod of Darkness.
+200 mana.
+minor mana regeneration.
+animate dead (single).
30 second cooldown.

If hero icon or model doesnt work, just use normal acolyte.
 
Level 11
Joined
Jul 9, 2009
Messages
927
Heres some screen shots :D
dodi.jpg

gori.jpg

hahaha-1.jpg

super.jpg

i only put only mid ^^
how you pick characters is like fight of characters
but when you fight its like dota
i havnt fixed the map cause i was to busy doing the characters
^^;;
yeah i also put the disbtn of the icons but its still like that?
put it on the icon of Icon-TurnOff?

{EDIT}
lolz....
XD
im about to release it when theres at least 15 Chars,
And the top and the bottom is on
(Only 8 Chars For Now)
And can you see that on the 2nd pic?
His last skill is color green..
 
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Level 11
Joined
Jul 9, 2009
Messages
927
I imported the pas and the dispas
Then i put it on the skill Icon
When i play in game it doesnt show
the dispas icon.Where should i put it?
 
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