- Joined
- Mar 15, 2007
- Messages
- 230
I need some ideas for spell caster abilities for my map, Age of Wonders. The map has custom races/factions and there two spell casters for each faction (Undead Empire has three) and some have abilities already. They are as follows:
Norsemen:
Wizard - Thunderstorm (fires a barrage of lightning blasts), Summon Fire Elemental, needs two more abilities
Druid - Healing Ward, Battle Lust(Blood Lust), needs two more abilities
Undead Empire:
Necromancer/Master Necromancer - Raise the Dead, Bind (freezes and enemy unit in place and deals damage over time), Unholy Fervor (Roar), needs one more ability
Shadow Caster (mounted spell caster) - Death Coil, Cripple, needs one more ability
Lich - Chill Touch (chance to freeze enemy units on attack), needs three more abilities
Drow:
Spell Weaver - Needs three or four abilities
Warlock - Void Disc (creates a disc of dark energy that damages nearby enemy units), needs three more abilities
Elf Templar (complete):
Priest/Bishop - Heal, Dispel Magic, Apostasy (convert an enemy unit to your side), Judgement (call down a beam of light to damage your foes), Martyrdom (drop a mine upon death)
Sorceress - Fireball, Holy Rage (increases a friendly unit's damage and armor), Conjure Golem, Ray of Light (summon a ray of light that heals nearby friendly units and damages nearby enemy units)
Norsemen:
Wizard - Thunderstorm (fires a barrage of lightning blasts), Summon Fire Elemental, needs two more abilities
Druid - Healing Ward, Battle Lust(Blood Lust), needs two more abilities
Undead Empire:
Necromancer/Master Necromancer - Raise the Dead, Bind (freezes and enemy unit in place and deals damage over time), Unholy Fervor (Roar), needs one more ability
Shadow Caster (mounted spell caster) - Death Coil, Cripple, needs one more ability
Lich - Chill Touch (chance to freeze enemy units on attack), needs three more abilities
Drow:
Spell Weaver - Needs three or four abilities
Warlock - Void Disc (creates a disc of dark energy that damages nearby enemy units), needs three more abilities
Elf Templar (complete):
Priest/Bishop - Heal, Dispel Magic, Apostasy (convert an enemy unit to your side), Judgement (call down a beam of light to damage your foes), Martyrdom (drop a mine upon death)
Sorceress - Fireball, Holy Rage (increases a friendly unit's damage and armor), Conjure Golem, Ray of Light (summon a ray of light that heals nearby friendly units and damages nearby enemy units)