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I need a passive ability that make sure the unit got that ability only regen a specific mana amount ( unit will only regen 10 mp/s no matter what aura, item, how much intelligence it got)
i guess it is impossible unless you change the mana regen value at gameplay constant to 0
and change all MP regen ability to 0
then trigger that passive ability
I thought so. i was plan make a regen ability for all unit but well, the level ability maximun only 100 and my gui was pretty bad.
the regen system is like this right:
If unit[abc] acquire a item: set the regen value + value regen of item
if unit intelligence is X: set regen value + X
if unit has aura buff: set regen value + aura regen value buff.
right?
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