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Need help with Victory Condition

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Set condition to building or unit that each player must have, if only few left for certain players - victory. Or you can use property event, concerning food used, if players are at 0 food used and you and your partner have more than 0 - victory. I don't really know what kind of map that is and its mechanics.
 
um that not what i really meant
i meant
Is there away to make the victory condition after the number of players in the map? for example if there is no enemy players victory to who ever is left. i cant find a specific trigger for this.

Thanks for helping btw
 
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