Hi there! Just registered, is the website still active? ^^
Anyways, I need help with the triggers and path/reach thingy.
1. I need to make an event that releases/spawns a boss if you destroy a particular doodad or Unit (statue, building, special units, etc)
2. I need a trigger that removes a wall after X seconds. For example, the stone wall is blocking a entrance that will be revealed after X seconds.
I hope you understand, lol.
3. Last question! I need to block the line of sight. So the catapults with super long range can't shoot enemies behind the high mountains or walls.
Thanks!
//Falter
Anyways, I need help with the triggers and path/reach thingy.
1. I need to make an event that releases/spawns a boss if you destroy a particular doodad or Unit (statue, building, special units, etc)
2. I need a trigger that removes a wall after X seconds. For example, the stone wall is blocking a entrance that will be revealed after X seconds.
I hope you understand, lol.
3. Last question! I need to block the line of sight. So the catapults with super long range can't shoot enemies behind the high mountains or walls.
Thanks!
//Falter