spell 1:
the hero does something for 3 sec and after that the first spell is replaced by spell 2.
spell 2:
the hero makes an explosion and after that spell 2 is replaced by spell 1.
now the problem is that while the hero has spell 2 he can relearn spell 1 again because it was removed.
i'm thinking of making a connection spell.
A spell that can be learned but is invisible after you learn it and each time the player spends skill point on that spell spell1 and spell2 will gain lvls.
if i want to create a connection spell do i need to make a trigger that works every couple of seconds and checks if the connection spell was learned or can i do it otherwise?
and is there even a need in a connection spell or can i fix the problem without it?
if you dont understand me please tell me and i will edit my post, thanks for any kind of help
the hero does something for 3 sec and after that the first spell is replaced by spell 2.
spell 2:
the hero makes an explosion and after that spell 2 is replaced by spell 1.
now the problem is that while the hero has spell 2 he can relearn spell 1 again because it was removed.
i'm thinking of making a connection spell.
A spell that can be learned but is invisible after you learn it and each time the player spends skill point on that spell spell1 and spell2 will gain lvls.
if i want to create a connection spell do i need to make a trigger that works every couple of seconds and checks if the connection spell was learned or can i do it otherwise?
and is there even a need in a connection spell or can i fix the problem without it?
if you dont understand me please tell me and i will edit my post, thanks for any kind of help