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[Trigger] Can't properly stop end MUI

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Level 1
Joined
Jun 19, 2010
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2
I have been studying how to make an MUI spell by looking through spells that other people created. Here are two screenshots i had took after I discovered the problem.


Here is the activate trigger


and here is the GUI

The problem is that when one hero activates the spell, and another hero follows right after, the GUI seems to shut down for even the second hero once the first hero is done. When there is a third hero that casts the spell after the second hero, his seems to activate with no problem. Can someone help me out and fix this problem I am having?
 
Level 10
Joined
May 27, 2009
Messages
494
whats with Wrath 02a Set Big trigger?

oh btw.. do not use do nothing... it just really nothing

please do not use images... there is a [ trigger] (need to remove space) tag for you. Just right-click the trigger name the click copy as text then paste it here in [ trigger][/trigger] tags (remove the space)


i can't find any possible problems with the triggers you showed..

just wondering why you use TW_Runs but its the same with TW_Integer[1]

try making TW_Runs as TW_Integer[1] and remove the TW Runs is equal to blah blah blah

like this:
  • Set TW_Integer[1] = TW_Integer[1] - 1
  • If (All Conditions Are True) then do (Do Actions) else do (Else Actions)
    • If - Conditions
      • TW_Integer[1] equal to 0
    • Then - Actions
      • Set TW_Integer[2] = 0
      • Trigger - Turn off (This Trigger)
      • Else - Actions
 
Level 15
Joined
Sep 3, 2006
Messages
1,738
Nah, indexing works just fine.

I'm a bit curious, why don't you use indexed arrays? It's been a while since I've seen something indexed, but aren't you supposed to use For Loop Integer A and have it go from 0-8120ish and have each unit cast add +1 to their value and reset it every once in a while?
 
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