• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Need Help: Calculate damage

Status
Not open for further replies.
Level 3
Joined
Sep 9, 2005
Messages
23
I need some help from some experienced fella. I've been making maps for 2 years now and I'm able to guess out most of dota's triggers in GUI. However, i can't seem to understand how Amphrotic Shield (Lord of Avernus) works and how can I calculate damage taken by an attack or a spell so I can store it in a variable.
Any help would be really thankful.
And please tell me ONLY if you know how to do it in GUI, I'm not used 100% to JASS yet so don't even mention it.
 
The problem is that it took me so much time to learn GUI well and I don't have the time to spend the same to learn Jass. Anyways thnx for the help.
 
Making an Any unit takes damage event isn't like eating cherry pie, and using that much effort would be wasted.(also aphotic shield actually havent got a buff^^) and heal it asap doesent work, you need a damage modify function, else it wont work when the unit has full hp.
and btw, a proper Any unit takes damage system uses local triggers.
 
Status
Not open for further replies.
Back
Top