- Joined
- Oct 24, 2007
- Messages
- 421
I just joined then in the hope someone may have the answer to a problem I can't overcome. For those familiar with the wc3 world editor (must be a lot here), I'm trying to change the in game minimap. Not the loading screen minimap image, but the actual in game one.
I'm using the 'set camera bounds' trigger to show only a small portion of the map (the overworld to an rpg) and want to hide the dungeons on the edge of the map. I can do this using this action, but the only problem is the minimap won't set itself to these bounds, it displays the whole map, but resizes it so it shows your unit marker walking across the entire mini map, even if he's only moving over a small section I locked the camera bounds to.
So basically, is there a 'set mini-map bounds' action... just with a different name? Or a process I can use (without JASS) to achieve this goal. Thanks for reading this if you do I know it's a huge post.
I'm using the 'set camera bounds' trigger to show only a small portion of the map (the overworld to an rpg) and want to hide the dungeons on the edge of the map. I can do this using this action, but the only problem is the minimap won't set itself to these bounds, it displays the whole map, but resizes it so it shows your unit marker walking across the entire mini map, even if he's only moving over a small section I locked the camera bounds to.
So basically, is there a 'set mini-map bounds' action... just with a different name? Or a process I can use (without JASS) to achieve this goal. Thanks for reading this if you do I know it's a huge post.