I wanna make this trigger.
-Event: -Unit finishes casting an ability.
-Conditions: (dont find anything for this) -targeted "thing" is equal to an item.
-Actions: -Remove targeted item.
-Create item of type (Hello) at position of targeted item.
Anybody got a condition checking if targeted thing is an item?
-Event: -Unit finishes casting an ability.
-Conditions: (dont find anything for this) -targeted "thing" is equal to an item.
-Actions: -Remove targeted item.
-Create item of type (Hello) at position of targeted item.
Anybody got a condition checking if targeted thing is an item?