- Joined
- Oct 28, 2019
- Messages
- 518
It appears simple, but im not gettin...
event
a unit drops an item
condition
item type equal to..
action
set point in position of last dropped item ..
how can i do this
event
a unit drops an item
condition
item type equal to..
action
set point in position of last dropped item ..
how can i do this
-
DropMine
-
Events
-
Unit - A unit Is issued an order targeting a point
-
-
Conditions
-
(Target item of issued order) Equal to (Last dropped item)
-
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
IntegerMine Equal to 0
-
-
Then - Actions
-
Set VariableSet IntegerMine = (IntegerMine + 1)
-
Set VariableSet PointMine = (Target point of issued order)
-
Unit - Create 1 Satchel Charge (Mine) for Player 24 (Peanut) at PointMine facing Default building facing degrees
-
Set VariableSet UnitMine[1] = (Last created unit)
-
Item - Create Satchel Charge at PointMine
-
Set VariableSet ItemMine[1] = (Last created item)
-
Custom script: call RemoveLocation(udg_PointMine)
-
-
-
-
Last edited: