Does anyone know how to make the trigger for Necromastery of Shadow Fiend in DOTA.
wherein whenever you kill an oppponent, you gain 2 extra damage.
I have an Idea of triggering adding item attack bonus damage+2 for every kill and just making it higher every level, but then I would not know how to make a cap for every level.
If anyone knows, please share your knowledge
wherein whenever you kill an oppponent, you gain 2 extra damage.
I have an Idea of triggering adding item attack bonus damage+2 for every kill and just making it higher every level, but then I would not know how to make a cap for every level.
If anyone knows, please share your knowledge