Name and spell ideas needed

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Okay I need some ideas, they will be used for my map
+rep for anyone helps :D

Name:
Fel Orc Townhall, Keep, Castle
Fel Orc Spellcaster producer

Spell:
5 necromancer spells (unit)(Offense)
3 Death Knight spells (unit)(support)
5 necrolyte spells (unit)(offense)
3 Ogre-Magi Spells (unit)(support)

please use easy spells T_T
 
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Level 15
Joined
Mar 8, 2009
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1,651
Fel Orc townhall:
Halls of Corruption -> Citadel of Corruption -> Spire of Corruption

spell caster producer:
Warlock Hall, Fel Sanctuary, Temple of Fel, Altar of Damnation


Ogre-Magi:
Fire Wrath - conjures small flamestrikes on up to 6 enemy units in 400 range.

Bloodthirst - sends target unit into killing rage,increasing it's attack speed by 100%, giving it Cleaving Attack, Critical Strike and Locust (so it cannot be selected and, thus, controlled). lasts 10 seconds.

Brute Force - when Ogre-Magi's mana reaches zero, his attacks become melee and his damage is increased by 150%. lasts until he casts a spell


i'm a bit out of spells for necro-esque spells myself, so won't suggest anything atm
 
Okay I need some ideas, they will be used for my map
+rep for anyone helps :D

Name:
Fel Orc Townhall, Keep, Castle
Fel Orc Spellcaster producer

Spell:
5 necromancer spells (unit)(Offense)
3 Death Knight spells (unit)(support)
5 necrolyte spells (unit)(offense)
3 Ogre-Magi Spells (unit)(support)

please use easy spells T_T
Orc Tiers:
Outpost -> Settlement -> Bastion
Spellcasters:
- Blood Temple
- Voodoo Shack
 
Level 11
Joined
Jan 17, 2009
Messages
790
DEATH KNIGHT :
Death Coil
Launches a coil to a target point, the coil explodes at the end of the line.
Enhancement
The death knight enhances himself, making him invulnerable to attacks. Death knight's spells also do more damage on this state.
Seismic Chaos
Launches death coils from 16 directions around him.
 
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