1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Lead your forces to battle in the 15th Techtree Contest. The call is yours, commander!
    Dismiss Notice
  5. The reforging of the races is complete. Come see the 14th Techtree Contest Results.
    Dismiss Notice
  6. It's time to choose your horse in the race - the 32nd Modeling Contest Poll is up!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Naga Warlord

Submitted by varsaigen
This bundle is marked as approved. It works and satisfies the submission rules.
Lord Naj'entus rises from the depthes. His fellow Warlords awaken, leading their legions unto the surface world. The Naga, the tide at their backs, storm the beaches of Kalimdor and Lordaeron, forcing all who oppose them to submit or flee to higher ground. The final days as the Dark Tide washed over the world.... The Dawn of the Naga Empire had begun...

Do not edit or redistribute without my permission. Please give credits if you use this in your map.

Texture by 67Chrome :D

Note to everyone else: Misha also has his own version of the model, and it looks more demonic :p

Enjoy!

Edit: The Warlord has been put on a small diet by request of a few people who have seen the WoW comparison. Looks better now though :p

Edit: Thanks to Misha for helping fix the Geoset animation problem! :D Now, thanks to him, the model doesn't crash anymore! :D

Keywords:
Naga, Warlord, Red, Hell, Ocean, Serpent, blade, warrior, elite, lord, war, high, Naj'entus, epic, depthes, Varsaigen, 67Chrome
Contents

Naga Warlord (Model)

Reviews
Moderator
17:10, 21st May 2009 Cavman: Good Idea. Poor execution. Theres a problem with the model taht causes it to crash maps. This is most probably a geoset animation problem, as this models seems to be mostly geoset merges and a reskin. You probably hace...
  1. 17:10, 21st May 2009
    Cavman:
    Good Idea. Poor execution. Theres a problem with the model taht causes it to crash maps. This is most probably a geoset animation problem, as this models seems to be mostly geoset merges and a reskin. You probably hace a Geoset Animation that identifies non existant geoset or one that already ahs a geoset animation. You cuold also have added a geoset without the models consent, and they tend not to like then, even when you yell supprise.
    I'll leave it here for a few days. Please fix it.

    Fixes made. Model approved. :)
     
  2. frostwhisper

    frostwhisper

    Joined:
    May 25, 2007
    Messages:
    3,883
    Resources:
    0
    Resources:
    0
    Chrome should consider texturing that hermit crab, so that it doesn't look so stretched. Otherwise good work so far.
     
  3. varsaigen

    varsaigen

    Joined:
    Jan 25, 2008
    Messages:
    3,227
    Resources:
    11
    Models:
    11
    Resources:
    11
    he did, but it kinda looked like a smooth thumbnail in my opinion D:
     
  4. Gm_Skiller

    Gm_Skiller

    Joined:
    Apr 23, 2009
    Messages:
    57
    Resources:
    0
    Resources:
    0
    Did any off you tested it ?? because mine map won't run anymore.

    It just gives a Fatal Error since i uploaded the model
     
  5. shamanyouranus

    shamanyouranus

    Joined:
    Apr 27, 2008
    Messages:
    924
    Resources:
    1
    Packs:
    1
    Resources:
    1
    Please remove the portrait, and change the Stand-1 to stand Portrait. kthnx. This will remove over 200 kb.
     
  6. varsaigen

    varsaigen

    Joined:
    Jan 25, 2008
    Messages:
    3,227
    Resources:
    11
    Models:
    11
    Resources:
    11
    but wouldn't that get rid of the model using Stand-1 and replacing that with Stand-2? That would mean he'd be looking around him forever D:
     
  7. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,225
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    same what i did with naga death knight..... =/
    i dunno... my model too has a portrait anim....

    i'll be uploadin' it shortly.

    EDIT: my model is here var C:
    http://www.hiveworkshop.com/forums/resource.php?t=128529
     
  8. Chaos.

    Chaos.

    Joined:
    Jul 19, 2008
    Messages:
    450
    Resources:
    0
    Resources:
    0
    WOOT WOOT!!!! AWESOMENESS. Great work, 5/5
     
  9. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,225
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    hmm... on closer look.... his arm moves erraticly var =/
    and it crashes for unknown reason...

    did you tried to attach the geoset animations? if not then that might be the problem...
     
  10. varsaigen

    varsaigen

    Joined:
    Jan 25, 2008
    Messages:
    3,227
    Resources:
    11
    Models:
    11
    Resources:
    11
    eh? what geoset anims? What did the geoset anims do?
     
  11. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,225
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    don't tell me you don't know about geoset animations D:

    without 'em set properly the model crashes the game.

    offtopic
    you still haven't commented on my model var o_O
     
  12. varsaigen

    varsaigen

    Joined:
    Jan 25, 2008
    Messages:
    3,227
    Resources:
    11
    Models:
    11
    Resources:
    11
    i know about them, but I (just realized I was thinking about animated textures D:) still don't know exactly what they do :/

    Edit: The model has geoset anims...

    Edit: Ok, I only had to create a few more, and assign each one to a geoset, is that right?
     
  13. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,225
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    ..Aparently, not fixed to a node/bone correctly or even unatached.
    they must be attached.
     
  14. KingDedede

    KingDedede

    Joined:
    Mar 12, 2008
    Messages:
    181
    Resources:
    0
    Resources:
    0
    Im not sure if I like Misha's or yours better. I like Misha's because...Well I havent really thought of it yet. But They're both good. Maybe you should work on it together and make it a super model? 5/5
     
  15. viktor1995

    viktor1995

    Joined:
    Jun 30, 2008
    Messages:
    314
    Resources:
    0
    Resources:
    0
    The model is good but I have got one problem. It isn't working! when I put the game, train the warcraft closed and write an eror massage.
     
  16. varsaigen

    varsaigen

    Joined:
    Jan 25, 2008
    Messages:
    3,227
    Resources:
    11
    Models:
    11
    Resources:
    11
    lol Mine was to be in the image of the WoW model, to see how accurate I could get it. :p Misha's was his own design of what he thought it'd look like (i believe). Mine is more like the WoW model, his is more like a demonic or feral version. Either that, or what they would look like if they were real :p Honestly, of the two, I like his better. I got used to the image of mine too much D:

    viktor, I am working on fixing that. Appareantly, it's the geoset anims causing the problem. D:

    Edit: Try now
     
    Last edited: May 22, 2009
  17. kaadu554

    kaadu554

    Joined:
    Dec 21, 2008
    Messages:
    19
    Resources:
    0
    Resources:
    0
    10/5
    this is so cool
     
  18. demon.spider

    demon.spider

    Joined:
    May 15, 2008
    Messages:
    47
    Resources:
    0
    Resources:
    0
    wow this looks awesome....hope you fix that geoset problem soon...perhaps some type of staff or wand in the left had would be better, and more tentecle/beard thingys too..3.9/5
     
  19. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,225
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    Okaaay... if vasaigen ain't respected as a great modeler i might just stop makin' mine. how's that Rockermaids? ~.~;;