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My Terrains

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Level 2
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Nov 25, 2009
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Some thoughts?

May I ask that when looking from the horizon at game view settings, how can you remove the black fog?Also the sky seems to have corners when the camera looks at the corner of the map..how can i remove this?..
 

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Level 13
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Feb 8, 2009
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Well the sky thing you can't remove the corners it's why most people don't terrain on corners do it more of in the middle and for the fog go to map options in the scenario tool bar. there z start and z end start is were you fog will start from and end is were it will stop and under those is a color bar click on it and change color you can pick wich color you want your fog but you just raise the z start and end to move that black fog or change color.Also decent terrains.
 
Level 2
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Nov 25, 2009
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well..i see..the 2nd pic have the black fog at the top and the 4th one, i've covered the corner with trees..works fine though..
 
In the editor, the fog radius usually depends on how much of your map is masked. If you hold ctrl, and scroll your mouse wheel, you can change the mask. But keep in mind that extending the mask too much will cause the editor to lag.

Well that kinda depends on the computer. It's extending the Far Z of the camera so its forcing your computer to render more things on screen at once. Things with a lot of particles, like huge detailed Waterfalls can cause your frame rate to drop from about 40 to 5 if you view it in game with a camera like that.
 
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