• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

My new ability doesn't work... :(

Status
Not open for further replies.

bhorowitz

B

bhorowitz

I made this ability for my new map. its called inner fire. its not based on inner fire, actually its based off of acid bomb. its castable on air, allied, enemy, friend, ground, neutral, and organic. When cast on an allied heroes it increases all stats by 5 for 15 seconds. when cast on ally non-heroes, it increases attack damage by 5 and attack speed by 15%. when cast on an enemy it reduces attack damage by 5 and attack speed by 15. i used triggers to add an ability to the target. the spell works to the fact that it gives the right ability to the right target, but the only problem is, that after 15 seconds the ability that is added doesn't go away. here is a copy of the trigger that i am using.
5896_245650050186_672655186_8375397_1023486_n.jpg
 
Instead, take the wait and remove things off take it all off and put Run (Name of The Trigger Below)
  • Untitled Trigger 003
    • Events
    • Conditions
    • Actions
      • Wait 15.00 seconds
      • Unit - Remove +5 all stats to (Targeting Unit of Abiliy being casted)
And u have to make 3 triggers for each Enemy/Non-Hero/Hero
This was just the Hero one
I hope i helped you!
 
Instead, take the wait and remove things off take it all off and put Run (Name of The Trigger Below)
  • Untitled Trigger 003
    • Events
    • Conditions
    • Actions
      • Wait 15.00 seconds
      • Unit - Remove +5 all stats to (Targeting Unit of Abiliy being casted)
And u have to make 3 triggers for each Enemy/Non-Hero/Hero
This was just the Hero one
I hope i helped you!


that worked, thank you!:thumbs_up:
 
in case anyone wants to copy this ability (i don't care if you do) you have to set a variable in the initial trigger equal to the target unit of ability being cast. in the 2nd, 3rd, and 4th triggers instead of (target unit of ability being cast) you would have to set it to the variable you set in the 1st trigger.
 
Status
Not open for further replies.
Back
Top