I made this ability for my new map. its called inner fire. its not based on inner fire, actually its based off of acid bomb. its castable on air, allied, enemy, friend, ground, neutral, and organic. When cast on an allied heroes it increases all stats by 5 for 15 seconds. when cast on ally non-heroes, it increases attack damage by 5 and attack speed by 15%. when cast on an enemy it reduces attack damage by 5 and attack speed by 15. i used triggers to add an ability to the target. the spell works to the fact that it gives the right ability to the right target, but the only problem is, that after 15 seconds the ability that is added doesn't go away. here is a copy of the trigger that i am using.
