- Joined
- Jan 1, 2010
- Messages
- 197
Well. I have a map ive been working on for a very very very long time. And now everytime i try to run it, it gives me a critical error! I think it has something to do with the object data, because I tried exporting the object data and trigger data to put into a new map, then found that it was the object data that was causing the problem by only importing the object data and not the trigger data. When I imported only the trigger data it worked fine.
This problem mysteriously created itself after I imported a texture and changed the path to Units\Creeps\Zombie\ZombieA.blp.
The texture was specificaly designed for the zombie texture. I don't know why that would mess this up but somehow it did. Does anyone have a way to fix object data that is messed up or anything?
Also note that I even tried to delete the imported texture to fix it, but it still somehow remainded broken.
Map is attached. It is big because it has a few MP3s on it.
ALSO: THIS MAP CAN BE OPENED IN THE EDITOR, JUST NOT THE GAME!
This problem mysteriously created itself after I imported a texture and changed the path to Units\Creeps\Zombie\ZombieA.blp.
The texture was specificaly designed for the zombie texture. I don't know why that would mess this up but somehow it did. Does anyone have a way to fix object data that is messed up or anything?
Also note that I even tried to delete the imported texture to fix it, but it still somehow remainded broken.
Map is attached. It is big because it has a few MP3s on it.
ALSO: THIS MAP CAN BE OPENED IN THE EDITOR, JUST NOT THE GAME!