- Joined
- Sep 15, 2012
- Messages
- 311
I've encountered the following problems while making my RPg map and I don't know how to fix them.
1) I have a spell that transform a Hero into a Phoenix. All is fine except when the Hero is not moving. When he stands still he turns into a Phoenix egg. How can I make him stay in Phoenix form?
2) Another Hero has a Metamorphosis spell (like Demon Hunter). When he uses it, he turns into the correct unit form but has a buff "Cyclone" instead of the "Metamorphosis" buff (I tried making both a custom and the default buff). How to fix this?
3) Another Hero has a spell that damages an enemy over time and if the enemy dies it spreads a Blood Corruption (based on Plague Cloud) damaging nearby enemies over time. I made a dummy unit (based on Disease Cloud) to spread the Blood Corruption on nearby enemies. But instead of Blood Corruption I get the Disease Cloud debuff on them. I checked and double checked the spell and their buffs but the problem persists.
4) Another Hero has a bleeding ability (based on Poison Sting) and same as above when hitting enemies they recieve the 'poison' debuff instead of my custom made.
Thnx in advance!
1) I have a spell that transform a Hero into a Phoenix. All is fine except when the Hero is not moving. When he stands still he turns into a Phoenix egg. How can I make him stay in Phoenix form?
2) Another Hero has a Metamorphosis spell (like Demon Hunter). When he uses it, he turns into the correct unit form but has a buff "Cyclone" instead of the "Metamorphosis" buff (I tried making both a custom and the default buff). How to fix this?
3) Another Hero has a spell that damages an enemy over time and if the enemy dies it spreads a Blood Corruption (based on Plague Cloud) damaging nearby enemies over time. I made a dummy unit (based on Disease Cloud) to spread the Blood Corruption on nearby enemies. But instead of Blood Corruption I get the Disease Cloud debuff on them. I checked and double checked the spell and their buffs but the problem persists.
4) Another Hero has a bleeding ability (based on Poison Sting) and same as above when hitting enemies they recieve the 'poison' debuff instead of my custom made.
Thnx in advance!