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[Spell] My item abilities

Discussion in 'World Editor Help Zone' started by ukn0wnD3str0y3r, Apr 20, 2014.

  1. ukn0wnD3str0y3r

    ukn0wnD3str0y3r

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    My item "Town Portal" ability based on Archmage's Mass Teleport, it can teleport at towers but the towers cant attack while i teleport. How can I make it like dota? can be able to teleport nearby the tower but not at the tower.

    And also my teleport can teleport creeps o.o why?
     
  2. GywGod133

    GywGod133

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    Ur own creeps??? or you can teleport in ally creeps?
     
  3. Licheus

    Licheus

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    This would be because of the fact that DotA is not the standard framework for WarCraft III. The teleports in DotA are customly created to work in a certain way, which is not the way default teleportation in WarCraft III works.

    Thus, if you want your teleport to be able to target within 600 range of towers only then you'll have to code the entire ability in the trigger editor. To start with, base your dummy ability off of Channel for instance.

    Do you understand how to do it this way or should we explain it further?
     
  4. ukn0wnD3str0y3r

    ukn0wnD3str0y3r

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    @Licheus... can u explain..?
     
  5. neo_sluf

    neo_sluf

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    I already made that one in my map Accuracy of Strike.. yeah i triggered..

    its simple...

    After a unit starts an ability then move that unit to the position where they want to teleport..

    To make it cancellable... put casting time on the ability in the Object Editor..

    Use condition to check if there are nearby allied structures..


    You can even make an AI command to make AI teleport to certain structures..

    Also you can add distance requirement to the ability..

    Dota Teleport is just like - Unit - Move Instantly but with added.. "lots of condition" on the trigger..

    Believe me it is easy as hell...
     
  6. Streak

    Streak

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    and your right