Yep, im pretty new to this all.
this is my spell as it is so far
(extremely rubbish, i had no idea what to do so i guessed )
Spell
Events
Player - (Owner of Test Hero 0000 <gen>) types a chat message containing cast fire as An exact match
Conditions
Actions
Unit - Create 1 fire spell for Player 1 (Red) at (Center of Casting <gen>) facing Default building facing (270.0) degrees
Unit - Set timed life for unit (Last created unit) with buff ID Wind Walk and duration 1 seconds
the fire spell is a scale 0.01 wisp that does 400 damage long range
so if i type cast fire, it creates one of them at a region next to my hero and it fires and kills an enemy grunt. then 1 second later it dies. its invulnerable, so no chance of it dieying in an earthquake or something.
1) Can I make my spell a skill so that I can just click "Firezap" (or whatever) where the hero's skills are?
2) How can I make the wisp spawn at my hero, regardless of where he is, at the moment its spawning on a region i made next to the hero.
3) I think because i have scaled it so small, the projectile doesnt show, is that correct?
If anyone could answer these queries, I'l be happy
this is my spell as it is so far
(extremely rubbish, i had no idea what to do so i guessed )
Spell
Events
Player - (Owner of Test Hero 0000 <gen>) types a chat message containing cast fire as An exact match
Conditions
Actions
Unit - Create 1 fire spell for Player 1 (Red) at (Center of Casting <gen>) facing Default building facing (270.0) degrees
Unit - Set timed life for unit (Last created unit) with buff ID Wind Walk and duration 1 seconds
the fire spell is a scale 0.01 wisp that does 400 damage long range
so if i type cast fire, it creates one of them at a region next to my hero and it fires and kills an enemy grunt. then 1 second later it dies. its invulnerable, so no chance of it dieying in an earthquake or something.
1) Can I make my spell a skill so that I can just click "Firezap" (or whatever) where the hero's skills are?
2) How can I make the wisp spawn at my hero, regardless of where he is, at the moment its spawning on a region i made next to the hero.
3) I think because i have scaled it so small, the projectile doesnt show, is that correct?
If anyone could answer these queries, I'l be happy