Personally I like the 1st and the 3rd out of the terrain shots so far.
- What I do like about the 1st one is its simplicity and elegance that vibrates from it, I guess it must be the grass work there that resonates fairly well with the reflection and that planet model you used.
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About the anime models, they're pretty good tbh but need A LOT of shading on them to make them integrate better into the landscape you made.
- take the example of fladdermasken, he's using those damn well even if the models themselves look very cartoonish and unshaded.
Even the angle and position at which you use them either brings pluses or minuses depending on the terrain (theme and execution) as a whole.
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- The 3rd one has a slight tint of eerie feeling to it, adds more mystery to the otherwise pleasant and anime-ish theme of that terrain.
'love the nebula usage in it even if it's quite bright and outland-ish looking.
I'm not liking the island rocks used in it, felsen would've been better imo.
Right now they contrast a bit too much with the grass and the sky work here.....also make sure to reflect all objects in the water - *points to the rowboat with no reflection*.
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The other two look incomplete and lack a sense of meaning to me.
- for e.g the last one lacks a proper sky and background, have you used a skybox for it? o.0
Try a skysphere with cloud models instead and low tinted glows.
- Overall I abide by Keiji point, CoF missing or too deluding at this time, yeah and end of the world...especially in the last one.
Mountains are in high demands there
