- Joined
- Mar 1, 2018
- Messages
- 41
(Disclaimer: I've searched the vision guides and tutorials, I've gotten the blink fixer system)
I use cliffs that increase the height by 2 levels (tallest cliff).
For some otherworldly reason, even sometimes with trees and pathing/vision blockers this happens. Even if proper placed in grid,my units can see through.
I am not using vision modifiers, I've searched for them in the Object Manager.
Also to help with the problem of seeing too much I am also reducing vision using an ability (Item Sight Bonus) with negative -1000 to test but even then I can see through.
Even with normal unmodified trees, I've made a few Squares of trees and LOS blockers, but I can allways blink into them. They partially block vision but if you really walk close to them they don't work.
The only moment I was able to use cliffs to block vision was when I had 4 height levels. wich means a 1 Square Cliff on top of a 3 Square cliff. (Cliff over a Cliff). It looks awfull but blocked vision.
The problem is that I need more real state, I wanted to use a "wall Cliff" to make walls without using doodads (since the limit for these is small).
Cliff as wall would just take 1Square wich would be ideal aswell.
I use cliffs that increase the height by 2 levels (tallest cliff).
For some otherworldly reason, even sometimes with trees and pathing/vision blockers this happens. Even if proper placed in grid,my units can see through.
I am not using vision modifiers, I've searched for them in the Object Manager.
Also to help with the problem of seeing too much I am also reducing vision using an ability (Item Sight Bonus) with negative -1000 to test but even then I can see through.
Even with normal unmodified trees, I've made a few Squares of trees and LOS blockers, but I can allways blink into them. They partially block vision but if you really walk close to them they don't work.
The only moment I was able to use cliffs to block vision was when I had 4 height levels. wich means a 1 Square Cliff on top of a 3 Square cliff. (Cliff over a Cliff). It looks awfull but blocked vision.
The problem is that I need more real state, I wanted to use a "wall Cliff" to make walls without using doodads (since the limit for these is small).
Cliff as wall would just take 1Square wich would be ideal aswell.