- Joined
- Feb 23, 2007
- Messages
- 444
I just thought up how to make a ammo system for shooting games but i need some help. Here is how it works:
Your ammo will equal your mana. Whenever you attack it drains mana per attk(Do i need a trigger or could i just use searing arrows with no bonuses?). When your mana gets to 0 you cant attk(how do i do this? Is it like this:
Events:
when mana=0
Actions:
?
Dont kown any actions for this...). Then you have clips(mana pots) that regen your mana. Then you can get better guns that increase your ammo(mana).
I need some help with the trigger that stops you from attking when mana=0. If you can help it would be great .
Thanks
(if any1 like idea they may use in map )
Your ammo will equal your mana. Whenever you attack it drains mana per attk(Do i need a trigger or could i just use searing arrows with no bonuses?). When your mana gets to 0 you cant attk(how do i do this? Is it like this:
Events:
when mana=0
Actions:
?
Dont kown any actions for this...). Then you have clips(mana pots) that regen your mana. Then you can get better guns that increase your ammo(mana).
I need some help with the trigger that stops you from attking when mana=0. If you can help it would be great .
Thanks
(if any1 like idea they may use in map )