• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

My Alpha is black?

Status
Not open for further replies.
Level 11
Joined
Apr 28, 2008
Messages
696
Go get Magos Model Editor. Open your *.mdx model in it. Go to the Windows => Material Manager. Select the material that contains your texture with the alphachannel. In the layers-box of the dialog doubleclick the material you want to edit. In the materiallayer-dialog go to filtermode and select transparent(alphachannel becomes invisible) or blend(alphachannel becoms transparent in order to the intensitiy). Click "ok" in every popped up dialog and get a look on your new model in the preview.

Thy

p.s. it was sarcasm^^
 
Status
Not open for further replies.
Top