- Joined
- Jan 12, 2014
- Messages
- 59
Hello,
I am currently trying to edit the existing (classic/SD) bat rider model to make the bat wings team colored.
But i can't find a proper non-out-dated tutorial about it.
As the model is already team color, it has a replacableID layer, right ?
I exported the textures with cascview and retera model studio. When i open it in BLP Lab, i can see the alpha channels.
But when i open in photoshop, there is no alpha channel in the channel section : why ? When i add one, and edit it, then export and convert to blp, nothing changed in the BLP lab when i check "view alpha channel"
I'm not very good at this, so explain me with great details please, i'm so frustrated i couldn't find a nice tutorial or post explained everything without dudes shouting "alpha channel" and then leaving xD
Thanks !
I am currently trying to edit the existing (classic/SD) bat rider model to make the bat wings team colored.
But i can't find a proper non-out-dated tutorial about it.
As the model is already team color, it has a replacableID layer, right ?
I exported the textures with cascview and retera model studio. When i open it in BLP Lab, i can see the alpha channels.
But when i open in photoshop, there is no alpha channel in the channel section : why ? When i add one, and edit it, then export and convert to blp, nothing changed in the BLP lab when i check "view alpha channel"
I'm not very good at this, so explain me with great details please, i'm so frustrated i couldn't find a nice tutorial or post explained everything without dudes shouting "alpha channel" and then leaving xD
Thanks !