- Joined
- Jun 21, 2007
- Messages
- 505
Hi, I'm making some sort of buttons for a unit. So I made 12 buttons, all based from Divine Shield spell. The name of the last button was "Use". So, when I checked the name of ability being cast with this trigger (v), it shown me Use. I always casted one specific ability from all 12, which is Move.
And exactly the same happens to Berserk ability. I even tried setting abilities duration to 0.00 and give them a buff, to check it via triggers, but no:
Question: what instant no-target ability can I use for buttons? (Except for divine shield or berserk that don't work)
- Check the bug
-
Events
- Unit - A unit begins casting an ability
-
Condition
- Ability being cast Not Equal to Move
-
Actions
- Game - Display message to (All players) containing: (Name of ability being cast)
And exactly the same happens to Berserk ability. I even tried setting abilities duration to 0.00 and give them a buff, to check it via triggers, but no:
-
Events
- Unit - A unit is issued an order with no target
-
Conditions
- Unit has Specific Buff (The one Move ability gives) Equal to False
-
Actions
- Game - display to all players message containing: (string of issued order)
Question: what instant no-target ability can I use for buttons? (Except for divine shield or berserk that don't work)