[Trigger] Multiple Hero Campaign

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funkechld

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funkechld

Looking for an example of either triggers or Jass to do a multiple hero campaign.
Have built one, but pretty buggy and seems to lose heros after third map. Looking to carry around 3 to 5 heros between 4 to 5 maps. could really use some help! Like i said either triggers or Jass would be fine! :thumbs_up:
 
yes, I understand how to carry a single hero with a game cache, its when I carry 2 or more Hero's n a map that things start to unwind. Especially when loading hero"s into map three! If you could give me some help that would be great! Thx!
 
Use arrays. The Save trigger should go like this:
  • Store Heroes
    • Events
      • Player - Player 1 (Red) leaves the game with a victory
    • Conditions
    • Actions
      • Game Cache - Create a game cache from MyCache.w3v
      • For each (Integer A) from 1 to 10, do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • Heroes[(Integer A)] Not equal to No unit
            • Then - Actions
              • Game Cache - Store Heroes[(Integer A)] as (Heroes_ + (String((Integer A)))) of Heroes in (Last created game cache)
            • Else - Actions
              • Do nothing
and the load trigger is:
  • Load Heroes
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Game Cache - Create a game cache from MyCache.w3v
      • For each (Integer A) from 1 to 10, do (Actions)
        • Loop - Actions
          • Game Cache - Restore (Heroes_ + (String((Integer A)))) of Heroes from (Last created game cache) for Player 1 (Red) at [WHEREVER YOU WANT IT TO START] facing 0.00
          • Set Heroes[(Integer A)] = (Last restored unit)
if you have more heroes than 10, make the loops go from 1 to [more than 10]. This requires just an array unit variable called Heroes.
Whenever you get a new hero, just set it to Heroes[next number] and my system will save and load it for you every time.
 
thanks so much! completely makes sense now! thought thats the direction i needed to go, but was not sure of all the steps! thanks again!!!

Mad props and Rep to you+++++++
 
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