- Joined
- Mar 1, 2013
- Messages
- 52
Hello guys, i just started to create a map for friend called The Shadow Hunt But i have one BIG Problem:
Main objective of the game is to get out from the Labyrinth.
There are four different exit doorways which open only when Ghost capture a player and start to consume him. Then all other players will have 15 seconds to get out from Labyrinth before Ghost kills captured player. After Ghost kills a player, doors will close and he will need to catch another player for door open. When there will be at least one surviving player, two special keys will start spawning. Last surviving player must find both keys and combine them into the one Universal Key which can open any doors in labyrinth. But he will have a limited time 5 minutes, before ghost catch him. Through the game there will be spawn of random items which can help players to betray each other and leave them for ghost. Spawn time is once every 4 seconds. Special keys for Last Stand have 5 seconds spawn time.
Now, my problem is when, for example player 2,3,4,5 and 6 are dead then Last stand Timer trigger for last alive player does not start. I really dont know what to do i tried everything possible what i can.
Sorry for some misunderstanding im Czech and my editor is in Czech Language
Main objective of the game is to get out from the Labyrinth.
There are four different exit doorways which open only when Ghost capture a player and start to consume him. Then all other players will have 15 seconds to get out from Labyrinth before Ghost kills captured player. After Ghost kills a player, doors will close and he will need to catch another player for door open. When there will be at least one surviving player, two special keys will start spawning. Last surviving player must find both keys and combine them into the one Universal Key which can open any doors in labyrinth. But he will have a limited time 5 minutes, before ghost catch him. Through the game there will be spawn of random items which can help players to betray each other and leave them for ghost. Spawn time is once every 4 seconds. Special keys for Last Stand have 5 seconds spawn time.
Now, my problem is when, for example player 2,3,4,5 and 6 are dead then Last stand Timer trigger for last alive player does not start. I really dont know what to do i tried everything possible what i can.
Sorry for some misunderstanding im Czech and my editor is in Czech Language
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Last Stand 1
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Events
- Time - Every 2.00 seconds of game time
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Conditions
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And - All (Conditions) are true
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Conditions
- (Survivor[2] is dead) Equal to TRUE
- (Survivor[3] is dead) Equal to TRUE
- (Survivor[4] is dead) Equal to TRUE
- (Survivor[5] is dead) Equal to TRUE
- (Survivor[6] is dead) Equal to TRUE
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Conditions
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And - All (Conditions) are true
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Actions
- Trigger - Turn off (This trigger)
- Trigger - Turn on Special Item <gen>
- Trigger - Turn off Random Drop <gen>
- Quest - Display to (All players) the UpozornÄ›nĂ* message: |cff32cd32YOU ARE T...
- Countdown Timer - Start Timer as a Jedenkrát timer that will expire in 300.00 seconds
- Countdown Timer - Create a timer window for Timer with title You will die in
- Set Timer = (Last started timer)
- Set Timer_window = (Last created timer window)
- Countdown Timer - Show Timer_window for Player[1]
- Countdown Timer - Show Timer_window for Player[2]
- Countdown Timer - Show Timer_window for Player[3]
- Countdown Timer - Show Timer_window for Player[4]
- Countdown Timer - Show Timer_window for Player[5]
- Countdown Timer - Show Timer_window for Player[6]
- Countdown Timer - Show Timer_window for Player[11]
- Countdown Timer - Show Timer_window for Player[12]
- Trigger - Turn off Nobody Stands <gen>
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Events