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Create Multiboard

Events


Time - Elapsed game time is 0.00 seconds

Conditions

Actions


Multiboard - Create a multiboard with 4 columns and 4 rows, titled Multiboard


Set Multiboard = (Last created multiboard)


Multiboard - Change the color of the title for Multiboard to (100.00%, 80.00%, 20.00%) with 0.00% transparency


Multiboard - Set the icon for Multiboard item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNFootman.blp


Multiboard - Set the icon for Multiboard item in column 1, row 2 to ReplaceableTextures\CommandButtons\BTNGrunt.blp


Multiboard - Set the icon for Multiboard item in column 1, row 3 to ReplaceableTextures\CommandButtons\BTNSkeletonArcher.blp


Multiboard - Set the icon for Multiboard item in column 1, row 4 to ReplaceableTextures\CommandButtons\BTNArcher.blp


Multiboard - Set the icon for Multiboard item in column 2, row 1 to UI\Feedback\Resources\ResourceGold.blp


Multiboard - Set the icon for Multiboard item in column 2, row 2 to UI\Feedback\Resources\ResourceGold.blp


Multiboard - Set the icon for Multiboard item in column 2, row 3 to UI\Feedback\Resources\ResourceGold.blp


Multiboard - Set the icon for Multiboard item in column 2, row 4 to UI\Feedback\Resources\ResourceGold.blp


Multiboard - Set the width for Multiboard item in column 1, row 1 to 6.00% of the total screen width


Multiboard - Set the width for Multiboard item in column 1, row 2 to 6.00% of the total screen width


Multiboard - Set the width for Multiboard item in column 1, row 3 to 6.00% of the total screen width


Multiboard - Set the width for Multiboard item in column 1, row 4 to 6.00% of the total screen width


Multiboard - Set the text for Multiboard item in column 1, row 1 to Humans


Multiboard - Set the text for Multiboard item in column 1, row 2 to Orcs


Multiboard - Set the text for Multiboard item in column 1, row 3 to Undead


Multiboard - Set the text for Multiboard item in column 1, row 4 to Night Elves


Multiboard - Set the color for Multiboard item in column 1, row 1 to (30.00%, 30.00%, 100.00%) with 0.00% transparency


Multiboard - Set the color for Multiboard item in column 1, row 2 to (100.00%, 30.00%, 30.00%) with 0.00% transparency


Multiboard - Set the color for Multiboard item in column 1, row 3 to (30.00%, 30.00%, 30.00%) with 0.00% transparency


Multiboard - Set the color for Multiboard item in column 1, row 4 to (30.00%, 100.00%, 30.00%) with 0.00% transparency


Multiboard - Set the text for Multiboard item in column 2, row 1 to (String((Player 1 (Red) Current Gold)))


Multiboard - Set the text for Multiboard item in column 2, row 2 to (String((Player 2 (Blue) Current Gold)))


Multiboard - Set the text for Multiboard item in column 2, row 3 to (String((Player 3 (Teal) Current Gold)))


Multiboard - Set the text for Multiboard item in column 2, row 4 to (String((Player 4 (Purple) Current Gold)))


Multiboard - Set the icon for Multiboard item in column 3, row 1 to UI\Feedback\Resources\ResourceLumber.blp


Multiboard - Set the icon for Multiboard item in column 3, row 2 to UI\Feedback\Resources\ResourceLumber.blp


Multiboard - Set the icon for Multiboard item in column 3, row 3 to UI\Feedback\Resources\ResourceLumber.blp


Multiboard - Set the icon for Multiboard item in column 3, row 4 to UI\Feedback\Resources\ResourceLumber.blp


Multiboard - Set the text for Multiboard item in column 3, row 1 to (String((Player 1 (Red) Current Lumber)))


Multiboard - Set the text for Multiboard item in column 3, row 2 to (String((Player 2 (Blue) Current Lumber)))


Multiboard - Set the text for Multiboard item in column 3, row 3 to (String((Player 3 (Teal) Current Lumber)))


Multiboard - Set the text for Multiboard item in column 3, row 4 to (String((Player 4 (Purple) Current Lumber)))


Multiboard - Set the icon for Multiboard item in column 4, row 1 to ReplaceableTextures\CommandButtons\BTNDoom.blp


Multiboard - Set the icon for Multiboard item in column 4, row 2 to ReplaceableTextures\CommandButtons\BTNDoom.blp


Multiboard - Set the icon for Multiboard item in column 4, row 3 to ReplaceableTextures\CommandButtons\BTNDoom.blp


Multiboard - Set the icon for Multiboard item in column 4, row 4 to ReplaceableTextures\CommandButtons\BTNDoom.blp


Multiboard - Set the text for Multiboard item in column 4, row 1 to (String(HumanKills))


Multiboard - Set the text for Multiboard item in column 4, row 2 to (String(OrcKills))


Multiboard - Set the text for Multiboard item in column 4, row 3 to (String(UndeadKills))


Multiboard - Set the text for Multiboard item in column 4, row 4 to (String(NightElfKills))


Multiboard - Show Multiboard
Update Gold

Events


Player - Player 1 (Red)'s Current Gold becomes Greater or Equal to 1.00


Player - Player 2 (Blue)'s Current Gold becomes Greater or Equal to 1.00


Player - Player 3 (Teal)'s Current Gold becomes Greater or Equal to 1.00


Player - Player 4 (Purple)'s Current Gold becomes Greater or Equal to 1.00

Conditions

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Triggering player) Equal to Player 1 (Red)



Then - Actions




Multiboard - Set the text for Multiboard item in column 2, row 1 to (String((Player 1 (Red) Current Gold)))



Else - Actions




Do nothing


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Triggering player) Equal to Player 2 (Blue)



Then - Actions




Multiboard - Set the text for Multiboard item in column 2, row 2 to (String((Player 2 (Blue) Current Gold)))



Else - Actions




Do nothing


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Triggering player) Equal to Player 3 (Teal)



Then - Actions




Multiboard - Set the text for Multiboard item in column 2, row 3 to (String((Player 3 (Teal) Current Gold)))



Else - Actions




Do nothing


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Triggering player) Equal to Player 4 (Purple)



Then - Actions




Multiboard - Set the text for Multiboard item in column 2, row 4 to (String((Player 4 (Purple) Current Gold)))



Else - Actions




Do nothing
Update Lumber

Events


Player - Player 1 (Red)'s Current Lumber becomes Greater or Equal to 1.00


Player - Player 2 (Blue)'s Current Lumber becomes Greater or Equal to 1.00


Player - Player 3 (Teal)'s Current Lumber becomes Greater or Equal to 1.00


Player - Player 4 (Purple)'s Current Lumber becomes Greater or Equal to 1.00

Conditions

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Triggering player) Equal to Player 1 (Red)



Then - Actions




Multiboard - Set the text for Multiboard item in column 3, row 1 to (String((Player 1 (Red) Current Lumber)))



Else - Actions




Do nothing


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Triggering player) Equal to Player 2 (Blue)



Then - Actions




Multiboard - Set the text for Multiboard item in column 3, row 2 to (String((Player 2 (Blue) Current Lumber)))



Else - Actions




Do nothing


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Triggering player) Equal to Player 3 (Teal)



Then - Actions




Multiboard - Set the text for Multiboard item in column 3, row 3 to (String((Player 3 (Teal) Current Lumber)))



Else - Actions




Do nothing


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Triggering player) Equal to Player 4 (Purple)



Then - Actions




Multiboard - Set the text for Multiboard item in column 3, row 4 to (String((Player 4 (Purple) Current Lumber)))



Else - Actions




Do nothing
Update Kills

Events


Unit - A unit Dies

Conditions

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Owner of (Killing unit)) Equal to Player 1 (Red)



Then - Actions




Set HumanKills = (HumanKills + 1)




Multiboard - Set the text for Multiboard item in column 4, row 1 to (String(HumanKills))



Else - Actions




Do nothing


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Owner of (Killing unit)) Equal to Player 2 (Blue)



Then - Actions




Set OrcKills = (OrcKills + 1)




Multiboard - Set the text for Multiboard item in column 4, row 2 to (String(OrcKills))



Else - Actions




Do nothing


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Owner of (Killing unit)) Equal to Player 3 (Teal)



Then - Actions




Set UndeadKills = (UndeadKills + 1)




Multiboard - Set the text for Multiboard item in column 4, row 3 to (String(UndeadKills))



Else - Actions




Do nothing


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Owner of (Killing unit)) Equal to Player 4 (Purple)



Then - Actions




Set NightElfKills = (NightElfKills + 1)




Multiboard - Set the text for Multiboard item in column 4, row 4 to (String(NightElfKills))



Else - Actions




Do nothing
thank you very much! <3I made a test map to show you how it's done.
Create Multiboard
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Multiboard - Create a multiboard with 4 columns and 4 rows, titled Multiboard
Set Multiboard = (Last created multiboard)
Multiboard - Change the color of the title for Multiboard to (100.00%, 80.00%, 20.00%) with 0.00% transparency
Multiboard - Set the icon for Multiboard item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNFootman.blp
Multiboard - Set the icon for Multiboard item in column 1, row 2 to ReplaceableTextures\CommandButtons\BTNGrunt.blp
Multiboard - Set the icon for Multiboard item in column 1, row 3 to ReplaceableTextures\CommandButtons\BTNSkeletonArcher.blp
Multiboard - Set the icon for Multiboard item in column 1, row 4 to ReplaceableTextures\CommandButtons\BTNArcher.blp
Multiboard - Set the icon for Multiboard item in column 2, row 1 to UI\Feedback\Resources\ResourceGold.blp
Multiboard - Set the icon for Multiboard item in column 2, row 2 to UI\Feedback\Resources\ResourceGold.blp
Multiboard - Set the icon for Multiboard item in column 2, row 3 to UI\Feedback\Resources\ResourceGold.blp
Multiboard - Set the icon for Multiboard item in column 2, row 4 to UI\Feedback\Resources\ResourceGold.blp
Multiboard - Set the width for Multiboard item in column 1, row 1 to 6.00% of the total screen width
Multiboard - Set the width for Multiboard item in column 1, row 2 to 6.00% of the total screen width
Multiboard - Set the width for Multiboard item in column 1, row 3 to 6.00% of the total screen width
Multiboard - Set the width for Multiboard item in column 1, row 4 to 6.00% of the total screen width
Multiboard - Set the text for Multiboard item in column 1, row 1 to Humans
Multiboard - Set the text for Multiboard item in column 1, row 2 to Orcs
Multiboard - Set the text for Multiboard item in column 1, row 3 to Undead
Multiboard - Set the text for Multiboard item in column 1, row 4 to Night Elves
Multiboard - Set the color for Multiboard item in column 1, row 1 to (30.00%, 30.00%, 100.00%) with 0.00% transparency
Multiboard - Set the color for Multiboard item in column 1, row 2 to (100.00%, 30.00%, 30.00%) with 0.00% transparency
Multiboard - Set the color for Multiboard item in column 1, row 3 to (30.00%, 30.00%, 30.00%) with 0.00% transparency
Multiboard - Set the color for Multiboard item in column 1, row 4 to (30.00%, 100.00%, 30.00%) with 0.00% transparency
Multiboard - Set the text for Multiboard item in column 2, row 1 to (String((Player 1 (Red) Current Gold)))
Multiboard - Set the text for Multiboard item in column 2, row 2 to (String((Player 2 (Blue) Current Gold)))
Multiboard - Set the text for Multiboard item in column 2, row 3 to (String((Player 3 (Teal) Current Gold)))
Multiboard - Set the text for Multiboard item in column 2, row 4 to (String((Player 4 (Purple) Current Gold)))
Multiboard - Set the icon for Multiboard item in column 3, row 1 to UI\Feedback\Resources\ResourceLumber.blp
Multiboard - Set the icon for Multiboard item in column 3, row 2 to UI\Feedback\Resources\ResourceLumber.blp
Multiboard - Set the icon for Multiboard item in column 3, row 3 to UI\Feedback\Resources\ResourceLumber.blp
Multiboard - Set the icon for Multiboard item in column 3, row 4 to UI\Feedback\Resources\ResourceLumber.blp
Multiboard - Set the text for Multiboard item in column 3, row 1 to (String((Player 1 (Red) Current Lumber)))
Multiboard - Set the text for Multiboard item in column 3, row 2 to (String((Player 2 (Blue) Current Lumber)))
Multiboard - Set the text for Multiboard item in column 3, row 3 to (String((Player 3 (Teal) Current Lumber)))
Multiboard - Set the text for Multiboard item in column 3, row 4 to (String((Player 4 (Purple) Current Lumber)))
Multiboard - Set the icon for Multiboard item in column 4, row 1 to ReplaceableTextures\CommandButtons\BTNDoom.blp
Multiboard - Set the icon for Multiboard item in column 4, row 2 to ReplaceableTextures\CommandButtons\BTNDoom.blp
Multiboard - Set the icon for Multiboard item in column 4, row 3 to ReplaceableTextures\CommandButtons\BTNDoom.blp
Multiboard - Set the icon for Multiboard item in column 4, row 4 to ReplaceableTextures\CommandButtons\BTNDoom.blp
Multiboard - Set the text for Multiboard item in column 4, row 1 to (String(HumanKills))
Multiboard - Set the text for Multiboard item in column 4, row 2 to (String(OrcKills))
Multiboard - Set the text for Multiboard item in column 4, row 3 to (String(UndeadKills))
Multiboard - Set the text for Multiboard item in column 4, row 4 to (String(NightElfKills))
Multiboard - Show Multiboard
Update Gold
Events
Player - Player 1 (Red)'s Current Gold becomes Greater or Equal to 1.00
Player - Player 2 (Blue)'s Current Gold becomes Greater or Equal to 1.00
Player - Player 3 (Teal)'s Current Gold becomes Greater or Equal to 1.00
Player - Player 4 (Purple)'s Current Gold becomes Greater or Equal to 1.00
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 1 (Red)
Then - Actions
Multiboard - Set the text for Multiboard item in column 2, row 1 to (String((Player 1 (Red) Current Gold)))
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 2 (Blue)
Then - Actions
Multiboard - Set the text for Multiboard item in column 2, row 2 to (String((Player 2 (Blue) Current Gold)))
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 3 (Teal)
Then - Actions
Multiboard - Set the text for Multiboard item in column 2, row 3 to (String((Player 3 (Teal) Current Gold)))
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 4 (Purple)
Then - Actions
Multiboard - Set the text for Multiboard item in column 2, row 4 to (String((Player 4 (Purple) Current Gold)))
Else - Actions
Do nothing
Update Lumber
Events
Player - Player 1 (Red)'s Current Lumber becomes Greater or Equal to 1.00
Player - Player 2 (Blue)'s Current Lumber becomes Greater or Equal to 1.00
Player - Player 3 (Teal)'s Current Lumber becomes Greater or Equal to 1.00
Player - Player 4 (Purple)'s Current Lumber becomes Greater or Equal to 1.00
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 1 (Red)
Then - Actions
Multiboard - Set the text for Multiboard item in column 3, row 1 to (String((Player 1 (Red) Current Lumber)))
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 2 (Blue)
Then - Actions
Multiboard - Set the text for Multiboard item in column 3, row 2 to (String((Player 2 (Blue) Current Lumber)))
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 3 (Teal)
Then - Actions
Multiboard - Set the text for Multiboard item in column 3, row 3 to (String((Player 3 (Teal) Current Lumber)))
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 4 (Purple)
Then - Actions
Multiboard - Set the text for Multiboard item in column 3, row 4 to (String((Player 4 (Purple) Current Lumber)))
Else - Actions
Do nothing
Update Kills
Events
Unit - A unit Dies
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Killing unit)) Equal to Player 1 (Red)
Then - Actions
Set HumanKills = (HumanKills + 1)
Multiboard - Set the text for Multiboard item in column 4, row 1 to (String(HumanKills))
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Killing unit)) Equal to Player 2 (Blue)
Then - Actions
Set OrcKills = (OrcKills + 1)
Multiboard - Set the text for Multiboard item in column 4, row 2 to (String(OrcKills))
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Killing unit)) Equal to Player 3 (Teal)
Then - Actions
Set UndeadKills = (UndeadKills + 1)
Multiboard - Set the text for Multiboard item in column 4, row 3 to (String(UndeadKills))
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Killing unit)) Equal to Player 4 (Purple)
Then - Actions
Set NightElfKills = (NightElfKills + 1)
Multiboard - Set the text for Multiboard item in column 4, row 4 to (String(NightElfKills))
Else - Actions
Do nothing
