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Multiboard Help me!

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Level 5
Joined
Oct 20, 2010
Messages
101
Hey Guys ive made a multiboard with 90% Succes but indeed 10 % isnt working! 10 % is when i sold unit (Buy hero Tavern like) the hero icon dosnt show up! can you help me with that? i ill put some screen shots of trigger and how it looks in game! thx dont forget i give +Rep point of course!!!:ogre_haosis:
 
Level 7
Joined
Sep 9, 2007
Messages
253
ill put some screen shots of trigger

Don't use screenshots to show us the triggers. It is better, faster and easier to use trigger tags.

In your trigger, above "Events", you will see the name of your trigger. Right click on it and select "Copy as Text". You can then paste the text onto the forum here. Make sure you highlight all the text and wrap it in trigger tags

I will paste a trigger I use to place icons onto a multiboard. You might be able to work it out by looking at my triggers. If you still have questions then you should post your triggers so we can see what you've got so far.

  • Create Multiboard
    • Events
      • Time - Elapsed game time is 0.01 seconds
    • Conditions
    • Actions
      • Multiboard - Create a multiboard with 5 columns and ((Number of players in (All enemies of Player 12 (Brown))) + 1) rows, titled (James TD - Wave + (String(WaveLevel)))
      • Set MultiboardVariable = (Last created multiboard)
      • Multiboard - Set the display style for MultiboardVariable item in column 1, row 0 to Hide text and Show icons
(See how I've used row 0? this means it will do this action for all rows in column 1)


  • Icons MultiBoard
    • Events
      • Unit - A unit Sells a unit
    • Conditions
    • Actions
      • Set aaTempUnit = (Sold unit)
      • Set aaTempInteger = (Player number of (Owner of aaTempUnit))
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Unit-type of TempUnit) Equal to Knight
        • Then - Actions
          • Multiboard - Set the icon for MultiboardVariable item in column 1, row (aaTempInteger + 1) to ReplaceableTextures\CommandButtons\BTNKnight.blp
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Unit-type of TempUnit) Equal to Footman
        • Then - Actions
          • Multiboard - Set the icon for MultiboardVariable item in column 1, row (aaTempInteger + 1) to ReplaceableTextures\CommandButtons\BTNFootman.blp
        • Else - Actions
 
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