Hello guys,
Sorry if i've created this thread in wrong section.
So let's get into my problem , i want to create Multiboard which will show specific stats for each player
Player name as title , Then kills , humanity , blood etc...
This ain't be the real problem.
But when it comes to compilin'
Im not sure how to call if GetLocalPlayer() == IntegerA
any suggestions?
And even would i even work if i just use Integer A as arrays as player numbers?
Sorry if i've created this thread in wrong section.
So let's get into my problem , i want to create Multiboard which will show specific stats for each player
Player name as title , Then kills , humanity , blood etc...
This ain't be the real problem.
But when it comes to compilin'
Im not sure how to call if GetLocalPlayer() == IntegerA
any suggestions?
And even would i even work if i just use Integer A as arrays as player numbers?
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MB stats
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Events
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Time - Elapsed game time is 2.00 seconds
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Conditions
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Actions
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For each (Integer A) from 1 to 11, do (Actions)
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Loop - Actions
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Multiboard - Create a multiboard with 7 columns and 2 rows, titled Your character
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Set player_stats[(Integer A)] = (Last created multiboard)
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Multiboard - Change the title of player_stats[(Integer A)] to (Name of (Player((Integer A))))
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Multiboard - Set the text for player_stats[(Integer A)] item in column 1, row 1 to Blood
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Multiboard - Set the text for player_stats[(Integer A)] item in column 2, row 1 to <Empty String>
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Multiboard - Set the text for player_stats[(Integer A)] item in column 2, row 1 to Kills
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Multiboard - Set the text for player_stats[(Integer A)] item in column 2, row 1 to Humanity
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Multiboard - Hide player_stats[(Integer A)]
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Custom script: if GetLocalPlayer() == bj_forLoopAIndex
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Multiboard - Show player_stats[(Integer A)]
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Custom script: endif
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