- Joined
- Jan 2, 2021
- Messages
- 20
Hey, i wanted to use a Multiboard in my Map (a Tower Defense).
I used a Tutorial and everything works fine. Then i tried to add a new row which shows the current wave.
Every Wave is saved as a variable (integer) named Wave_Level
I used a Tutorial and everything works fine. Then i tried to add a new row which shows the current wave.
Every Wave is saved as a variable (integer) named Wave_Level
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Create Multiboard
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Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
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Actions
- Set VariableSet Player_Count = (Number of players in (All players controlled by a User player))
- Multiboard - Create a multiboard with 3 columns and (Player_Count + 2) rows, titled Custom Tower TD.
- Multiboard - Set the text for (Last created multiboard) item in column 2, row 1 to Player
- Multiboard - Set the text for (Last created multiboard) item in column 3, row 1 to Kills
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For each (Integer A) from 1 to (Player_Count + 1), do (Actions)
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Loop - Actions
- Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to Show text and Hide icons
- Multiboard - Set the display style for (Last created multiboard) item in column 1, row (Integer A) to Show text and Show icons
- Multiboard - Set the display style for (Last created multiboard) item in column 2, row (Integer A) to Show text and Hide icons
- Multiboard - Set the display style for (Last created multiboard) item in column 3, row (Integer A) to Show text and Hide icons
- Multiboard - Set the width for (Last created multiboard) item in column 1, row (Integer A) to 2.00% of the total screen width
- Multiboard - Set the width for (Last created multiboard) item in column 2, row (Integer A) to 8.00% of the total screen width
- Multiboard - Set the width for (Last created multiboard) item in column 3, row (Integer A) to 2.00% of the total screen width
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Loop - Actions
- Set VariableSet List = 2
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Player Group - Pick every player in (All players matching ((((Matching player) slot status) Equal to Is playing) and (((Matching player) controller) Equal to User)).) and do (Actions)
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Loop - Actions
- Set VariableSet Multiboard_Spots[(Player number of (Picked player))] = List
- Multiboard - Set the icon for (Last created multiboard) item in column 1, row List to ReplaceableTextures\CommandButtons\BTNVillagerMan1.blp
- Multiboard - Set the text for (Last created multiboard) item in column 2, row List to (Player_Colors[(Player number of (Picked player))] + ((Name of (Picked player)) + |r))
- Multiboard - Set the text for (Last created multiboard) item in column 3, row List to 0
- Set VariableSet List = (List + 1)
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Loop - Actions
- Multiboard - Set the text for (Last created multiboard) item in column 2, row (List + 1) to Wave:
- Multiboard - Set the text for (Last created multiboard) item in column 3, row (List + 1) to 0
- Multiboard - Show (Last created multiboard)
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Events
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Wave Update
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Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
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Actions
- Multiboard - Set the text for (Last created multiboard) item in column 3, row (List + 1) to (String(Wave_Level))
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Events