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[Trigger] multi-connecting

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Level 6
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Jul 22, 2008
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243
You would have to store the units that are supposed to be in the same group in a group variable (possibly an array).
 
Level 11
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Feb 14, 2009
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Using QueloR's suggestion, you can make a system that detect's the dying unit's custom value, picks every unit with the same value and kill them all. You can also make an array that will store all custom values that have been used.
 
Level 11
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What do you mean "a new group"? You can set each unit-type to have a specific custom value, and have a temporary group when you need to kill a unit type.
 
Level 11
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Why do you always have to say something better than I do? :slp: You can't help it, right? :cry:

Kataramene!
 
Level 5
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Oct 31, 2007
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108
i just got nothing of what u said. i admit it i dont know what an array is =( nor can i do jass but atleast i could gie it a try with the jass thingie. and i will start trieng the movement i find out where the handle vars thing is. is it a map?
 
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