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Multi board Icons

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Level 5
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Nov 4, 2011
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Hai I am creating a map called Battle 4 ways that i created multiboard for it my problem is i created 11 heroes and i wanted put icons in the multiboard which heroes that players picked. Help me about putting icons in multiboards and secondly i wanted to show spell damage as floating text and i wanted help about floating text.

(English is not native language so my english is not good so i am sory about my english)
 
Level 14
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Sep 17, 2009
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Here is an example trigger for the Mb icon set:

  • HeroIcon Set
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Player Group - Pick every player in (All players) and do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Unit-type of hero[(Player number of (Picked player))]) Equal to Paladin
            • Then - Actions
              • Multiboard - Set the icon for multiboard item in column 1, row (Player number of (Picked player)) to ReplaceableTextures\CommandButtons\BTNHeroPaladin.blp
            • Else - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • (Unit-type of hero[(Player number of (Picked player))]) Equal to Tauren Chieftain
                • Then - Actions
                  • Multiboard - Set the icon for multiboard item in column 1, row (Player number of (Picked player)) to ReplaceableTextures\CommandButtons\BTNHeroTaurenChieftain.blp
                • Else - Actions

Note: I think you saved the heroes in an array variable for each player.
Note2: You can set the row and column optionally at the "Multiboard - Set Icon"


About Bribe's damage detection system, here is a link for you!
 
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