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[Trigger] Multi-Board help please!

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Nov 24, 2007
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Okay.... Me and a friend are in the process of making a farm type map.

What i need to do is.... Create a multi board that shows the following... how much gold, veggies, meat a player has, AND when a caravan has been sent out by a player (Represented by a symbol of some sort for EACH player)

Rep will be given of course for all help provided, thank you for your support! :)
 
Try multiboard, here is a sample

  • Initialization
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Wait 0.10 seconds
      • Multiboard - Create a multiboard with 3 columns and 1 rows, titled Ally Stock
      • Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to (String((Player 1 (Red) Current gold)))
      • Multiboard - Set the icon for (Last created multiboard) item in column 1, row 1 to UI\Feedback\Resources\ResourceGold.blp
      • Multiboard - Show (Last created multiboard)
Change raw and columns as you see fit.
 
Multi-board is easy, it's...

Making it so when an ability is activated (Send caravan) a section in the multi board named CARAVANS will have changing text for each player like "Caravan sent out" and when the caravans coming back "Caravan returning"
 
Multi-board is easy, it's...

Making it so when an ability is activated (Send caravan) a section in the multi board named CARAVANS will have changing text for each player like "Caravan sent out" and when the caravans coming back "Caravan returning"
Variables that check the state of the caravan then according to the Variable value (Caravan State) change the label in the multi-board.
 
Can you show me in a trigger wrap how exactly it would look likee?

  • Caravan Out
    • Events
      • Unit - A unit leaves Start Location <gen>
    • Conditions
    • Actions
      • Set CaravanOut = True
      • Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Caravan Out
  • Caravan In
    • Events
      • Unit - A unit leaves Destination <gen>
    • Conditions
    • Actions
      • Set CaravanOut = False
      • Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Caravan Returning
Those are hasty triggers but you should think more on how to make them.
 
  • Caravan Out
    • Events
      • Unit - A unit leaves Start Location <gen>
    • Conditions
    • Actions
      • Set CaravanOut = True
      • Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Caravan Out
  • Caravan In
    • Events
      • Unit - A unit leaves Destination <gen>
    • Conditions
    • Actions
      • Set CaravanOut = False
      • Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Caravan Returning
Those are hasty triggers but you should think more on how to make them.

The Set CaravanOut is not necessary
 
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