- Joined
- Oct 17, 2007
- Messages
- 547
Im trying to figure out a way to keep track of how much hp, mana bonus a hero has at any given point. Bonuses are from powerup items. Since each player has more than 1 hero upgrades wont be an option because its universal.
What I tried to do is:
-Make a passive HP increase ability base on an item skill.
-Make it has 100 levels, each lv increases HP by 10 (has starting bonus of 0 hp).
-Everytime a powerup item of that type is used on that hero, the ability lv will increase by 1.
Couldn't get the ability to work atm, anyone know y?
What I tried to do is:
-Make a passive HP increase ability base on an item skill.
-Make it has 100 levels, each lv increases HP by 10 (has starting bonus of 0 hp).
-Everytime a powerup item of that type is used on that hero, the ability lv will increase by 1.
Couldn't get the ability to work atm, anyone know y?