- Joined
- Jul 15, 2018
- Messages
- 111
Hi all, I am using the mountain giant model for a map I am working on, this unit has an animation called 'eattree' where it grabs a tree from the ground. The tree that the unit is pulling up is not textured however. Here is the trigger I am using.
Events:
Time - Every 2.00 seconds of game time
Action:
Animation - Queue Hungry Giant 0499 <gen>'s spell eattree animation
1. How do I enable texture onto the tree?
2. Is it possible to Use the different skins for the trees/clubs that exist ingame? Pic below
View attachment 302599
Events:
Time - Every 2.00 seconds of game time
Action:
Animation - Queue Hungry Giant 0499 <gen>'s spell eattree animation
1. How do I enable texture onto the tree?
2. Is it possible to Use the different skins for the trees/clubs that exist ingame? Pic below
View attachment 302599