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Mountain Giant Animation Trigger

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Level 5
Joined
Jul 15, 2018
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111
Hi all, I am using the mountain giant model for a map I am working on, this unit has an animation called 'eattree' where it grabs a tree from the ground. The tree that the unit is pulling up is not textured however. Here is the trigger I am using.

Events:
Time - Every 2.00 seconds of game time

Action:
Animation - Queue Hungry Giant 0499 <gen>'s spell eattree animation


1. How do I enable texture onto the tree?

2. Is it possible to Use the different skins for the trees/clubs that exist ingame? Pic below

View attachment 302599
upload_2018-7-15_16-58-37.png
 
Level 13
Joined
Oct 12, 2016
Messages
769
Have you tried just using the War Club ability and forcing the unit to use it on a tree in a trigger?
I am pretty sure you can set War Club to have infinite attacks if you set "Data - Maximum Attacks" to 0 or -1.
 
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