Hello Guys, I wanted to know what was the easiest way to create a were-wolf hero that would transform according to day/night Cycle and would become incontrollable yet would remain the player's property.
The thing raises several problems :
1- How to determine the day/night cycle and duration
2 - A transformation that occurs at night and stay until day
3 - The same transformation that renders the unit incontrollable by its owner as if it were in a berserk form...
4 - The transformed units Strength , Agility are based on the former unit Strength, Agility x 1.5, so that the stronger the hero is, the stronger the transformed unit is, as it doesn't have levels.
Ps: The ability doesn't have levels and doesn't need to be learned, as it is a passive ability, so it can potentially be done by unit replacement triggers ....
Let me know If you have Ideas on how to optimize this.
The thing raises several problems :
1- How to determine the day/night cycle and duration
2 - A transformation that occurs at night and stay until day
3 - The same transformation that renders the unit incontrollable by its owner as if it were in a berserk form...
4 - The transformed units Strength , Agility are based on the former unit Strength, Agility x 1.5, so that the stronger the hero is, the stronger the transformed unit is, as it doesn't have levels.
Ps: The ability doesn't have levels and doesn't need to be learned, as it is a passive ability, so it can potentially be done by unit replacement triggers ....
Let me know If you have Ideas on how to optimize this.