- Joined
- Oct 12, 2011
- Messages
- 3,449
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I. Description
Melee Online Role Playing Game (MORPG) is a concept to turn melee maps into ORPG maps. You will have specific role in the middle of melee wars: as a worker (in-depth explanation ahead). The project itself will be a series of melee maps turned into MORPGs. But for now I'm using blizzard map named "Cold Heart". I will be using it until the core systems are stable enough and contains enough contents. In the future, I have no doubt that the game will feature its own world. environment, techtree, and even more reliable AI system.
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II. GamePlay
You will play as a worker, depending on your faction race: as a peasant, peon, acolyte, or a wisp. In short, you are supposed to do anything in order to let your faction take victorious. However, it won't be easy and there are a lot of things to do. At first you can start by collecting gold/lumber to help your faction starting up. If you are confident already with your character's strength, you can join the army to raid neutral creeps or enemy base to get even more XPs. You can also work on some quests given by your faction. Completing quests can give you personal gold and lumber and/or merits or/and even special items. You can use your personal finance to buy equipment or even to build powerful defensive tower to help your faction winning the war (remember that winning the war will be very rewarding).
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III. Game Contents
1. Save/load system [Done]
I'm implementing one of our newest invention from the spell/code section, data synchronization, into the the save/load system, which is known as codeless save/load system. In short, you don't need to type in any code and the progress will be saved & loaded automatically. There are 2 types of save data: singleplayer and multiplayer. Singleplayer data can't be used in multiplayer games, but multiplayer data can be used in both mode. Each account can save up to 5 characters at once.
2. XP system [Done]
As expected from RPG maps, it features experience and leveling system. You can gain XP by doing your peasantry jobs, like lumbering, gold mining, and constructing & repairing buildings. Not only that. You can also join the army rank and get involved in the war and collect more XP by killing enemy units. You will get shared XP bonus if your faction killed something, but if only you contributed some damages to the target. You will surely get some bonus XP if you landed the killing blow.
There is limit of 100 levels. You get 2 attribute points each time you leveled up and 1 skill point for every 5 levels. Attribute points can be used to improve your status (max hp/mp, damage, attack speed, armor, move speed, & regeneration) [not yet completely implemented]. While skill points can be used to learn new skill or to level up already learned skill.
3. Quest system [In progress]
There's also quest system given by your faction at random moment. There are several types of quests. For instance, gathering quest: collect certain amount of resource or even a hunting quest. You will be given rewards: personal gold & lumber, merits, XP, and even items if you complete a quest; You don't get considerably too much XP by doing those tasks, but you will get a lot of it if your faction win the battle. You will get some extra XP too even if you are defeated. Don't worry, even tho it's slow the XP system is collective, means you can save your progress and continue it on the next games (gold, lumber, etc will also be saved). You see, if you have higher level worker you will give significantly more chances for your faction to win.
It features a lot more things. I have made in-depth explanation about every single feature here. I will try to include those in this thread later.
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IV. Download, Testing, & Feedback
I will regularly upload early access versions with expectation to get some feedback. I modified a lot of map's aspect in order to prolong the game time (increase structure health, increase defensive building damage, etc.) and actually I'm not very familiar with melee maps, so hearing some balancing advices from the experts is very expected and highly appreciated.
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