• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Development] MORPG - Classic RTS - RPG hybrid [MMO]

State your opinion!

  • Use third person camera

    Votes: 2 66.7%
  • Use isometric camera

    Votes: 2 66.7%

  • Total voters
    3
Status
Not open for further replies.

Kazeon

Hosted Project: EC
Level 34
Joined
Oct 12, 2011
Messages
3,449
Hello.

I just want to share the development of my new MMORPG (personal) project, which is based on my unfinished map project here, MORPG. For now I will use the same name but it's might be a subject to change later. The concept is pretty much the same, with two key differences: MMO (open world) & no multi-race.

I'm planning to have one massive open world. The target platform is android, so open world will be quite a challenge. It's still very early in development though (started 21 Nov 2019).

Screenshots:

- Graphic style
1_-_Copy_2.1.jpg

- Units preview
ss1.jpg

- Currently making the world editor (which is also inspired by our WE)
ss3.jpg

- 3D pathing system
ss2.jpg

- Account registration system is all done but not so worth showing off. Here's the activation email preview (YEAH I STEAL HIVE DESIGN).
blur.jpg


Still can't decide to use third person view to emphasize its fantasy RPG feel or isometric view to emphasize the classic RTS feel though.

I also have a thread back at indiedb. Specific details about the game and concept are available there.

 
Last edited:
Status
Not open for further replies.
Top