well, not being a great (or even okay) triggerer, i'm not sure if this would work, but i see no flaws. the idea is this. post means message by the way http://www.wc3campaigns.net/showthread.php?t=74278
these^guys have a paged inventory system. idea is to make all heroes' spells items which have all the properties of the spell. then, when a hero levels up, He/she is shown a menu of available skills to take, ie
:Frenzy
:double swing
:more barbarian d2 spells...
then the person types, say, -info Frenzy. then a post appears saying"(whatever Frenzy's skill description is)". then they can either type -choose frenzy, or
-info double swing (or other barbarian D2 spells). then when they have chosen, an item is dropped into their inventory that is named "Frenzy level 1" or whatever, and has the cooldown and stuff of the spell. then, if they later choose Frenzy again, they are given the "Frenzy level 2" item, and "Frenzy level 1" is taken away, and so on for other items.
there, that's it. please comment.
EDIT:added an example, it's a modified version of the invx 1.8 map. use the blood mage.
these^guys have a paged inventory system. idea is to make all heroes' spells items which have all the properties of the spell. then, when a hero levels up, He/she is shown a menu of available skills to take, ie
:Frenzy
:double swing
:more barbarian d2 spells...
then the person types, say, -info Frenzy. then a post appears saying"(whatever Frenzy's skill description is)". then they can either type -choose frenzy, or
-info double swing (or other barbarian D2 spells). then when they have chosen, an item is dropped into their inventory that is named "Frenzy level 1" or whatever, and has the cooldown and stuff of the spell. then, if they later choose Frenzy again, they are given the "Frenzy level 2" item, and "Frenzy level 1" is taken away, and so on for other items.
there, that's it. please comment.
EDIT:added an example, it's a modified version of the invx 1.8 map. use the blood mage.
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