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[Trigger] Monster respawn Trigger !! [ Need help urgently ]

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Level 2
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May 7, 2008
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10
Help ME .. !!

I really need your help. could you please give me a detailed trigger fulfilling these requirements

a) to spawn monsters from a house or building in such a way that when they die , the same monster respawns after 5 seconds.

b) to make sure when the house \ hut is destroyed , the spawning stops

c) spawning begins when stepping on a region

d) maximum limit for the spawned monsters from one house and they come out in a frequency of 2 seconds

e) works for more than 1 hut\house


PLS i really made a monster respawn code drastically ..

THANKING YOU

XOUL .. !!
 
Level 12
Joined
Mar 16, 2006
Messages
992
Help ME .. !!

I really need your help. could you please give me a detailed trigger fulfilling these requirements

a) to spawn monsters from a house or building in such a way that when they die , the same monster respawns after 5 seconds.

b) to make sure when the house \ hut is destroyed , the spawning stops

c) spawning begins when stepping on a region

d) maximum limit for the spawned monsters from one house and they come out in a frequency of 2 seconds

e) works for more than 1 hut\house


PLS i really made a monster respawn code drastically ..

THANKING YOU

XOUL .. !!

No, but I can tell you how you can do that sort of thing.

Make the building TRAIN those units. Then just script how often you want them to spawn- and to check how many of those units are in the "house", or whatever. When the hut is destroyed, they can't be built since the hut is no longer there.

I'm using a similar trigger like this for my map. It works perfectly.
 
Level 2
Joined
May 7, 2008
Messages
10
Alright , i finally checked out a lot of monster spawn maps and i decided on the array based spawning system. now it works nice and adding new spawns are easier cause of spawn array..


anyway thx though for the help.
 
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