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Money reduced when hero dies (according to level) ?

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May 8, 2020
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I have a formula like this, but I don't know how to have my hero's money deducted when he dies
The amount is reduced by eg:
Level 25 x 5 will reduce 125 gold
 
Use a negative number to subtract gold. So just multiply that value by -1.
  • Set Variable GoldAmount = (Integer(((Real((Hero level of (Dying unit)))) x 5.00)))
  • Player - Add GoldAmount to (Owner of (Killing unit))
  • Player - Add (GoldAmount x -1) to (Owner of (Dying unit))
  • Floating Text - Create floating text that reads (String(GoldAmount)) above (Dying unit)...
 
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