- Joined
- Nov 4, 2007
- Messages
- 931
I have been searching all over the data editor but I can't seem to find an effect or behavior that allows me to modify the amount of charges remaining on an item, would be great if someone would let me know if this is possible with the data editor or if I will need to resort to triggers.
Also, is it possible to make the same items stack if picked up? I figured thats what the max charges were for as opposed to start charges, but the item seems to jump to whichever charge is the highest when placed in the game, so I'm a bit confused on how to implement something like that.
Also, is it possible to make the same items stack if picked up? I figured thats what the max charges were for as opposed to start charges, but the item seems to jump to whichever charge is the highest when placed in the game, so I'm a bit confused on how to implement something like that.